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shader: implement RDNA2 DS forward lane permute
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
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@@ -211,6 +211,7 @@ VALUE_OPCODE(ReadFirstLane, U32, U32, U1)
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VALUE_OPCODE(ReadLane, U32, U32, U32)
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VALUE_OPCODE(WriteLane, U32, U32, U32, U32)
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VALUE_OPCODE(Permlane16U32, U32, U32, U32, U32, U1)
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VALUE_OPCODE(PermuteU32, U32, U32, U32, U1)
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VALUE_OPCODE(BpermuteU32, U32, U32, U32, U1)
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// Typed shader resources and memory operations. Descriptor state is represented by SSA values;
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