mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
gpu: centralize depth shading-rate handling
This commit is contained in:
@@ -435,8 +435,6 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
|
||||
if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
|
||||
z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.shading_rate_encoding != 0);
|
||||
|
||||
if (z.depth_view.current_mip_level != 0x00000000) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
|
||||
Reference in New Issue
Block a user