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shader: implement S_WQM_B32
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
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@@ -41,6 +41,7 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
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{0x06u, Opcode::S_CMOV_B64},
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{0x07u, Opcode::S_NOT_B32},
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{0x08u, Opcode::S_NOT_B64},
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{0x09u, Opcode::S_WQM_B32},
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{0x0au, Opcode::S_WQM_B64},
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{0x0bu, Opcode::S_BREV_B32},
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{0x0fu, Opcode::S_BCNT1_I32_B32},
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