shader: implement S_WQM_B32

Co-authored-by: Brandon Strong <brandostrong@gmail.com>
This commit is contained in:
nmzik
2026-09-09 19:17:45 +04:00
parent c913951f7b
commit c3546577b6
7 changed files with 101 additions and 6 deletions
@@ -8,7 +8,8 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst) {
case O::S_MOV_B32:
case O::S_MOVK_I32: MOV_B32(inst, false); return true;
case O::S_MOV_B64: S_MOV_B64(inst); return true;
case O::S_WQM_B64: S_WQM_B64(inst); return true;
case O::S_WQM_B32: S_WQM(inst, false); return true;
case O::S_WQM_B64: S_WQM(inst, true); return true;
case O::S_GETPC_B64: S_GETPC_B64(inst); return true;
case O::S_SETPC_B64: return true;
case O::S_SUBVECTOR_LOOP_BEGIN: S_SUBVECTOR_LOOP(inst, true); return true;