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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
shader: implement RDNA2 subvector loop mask and branch semantics
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@@ -15389,6 +15389,112 @@ TestCase ScalarOrn2SaveexecB32(u32 wave_size, u32 threads) {
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return test;
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}
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TestCase ScalarSubvectorLoops(u32 wave_size) {
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using O = ShaderOpcode;
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using namespace ShaderRecompiler::Decoder;
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TestCase test;
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test.name = wave_size == 64 ? "ScalarSubvectorLoopsWave64"
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: "ScalarSubvectorLoopsWave32";
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// The captured mesh shader's signed SOPK targets are relative to PC + 4.
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std::array<u32, 47> captured{};
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captured[0x30 / 4] = 0xbda60022u;
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captured[0xb8 / 4] = 0xbe26ffdeu;
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Instruction begin, end;
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DecodeInstruction(captured, 0x30 / 4, begin);
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DecodeInstruction(captured, 0xb8 / 4, end);
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Require(test.name, "captured branch decode",
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begin.opcode == O::S_SUBVECTOR_LOOP_BEGIN && begin.dst.reg == 38 &&
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begin.dst.kind == OperandKind::Sgpr && begin.branch_target == 0xbc &&
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end.opcode == O::S_SUBVECTOR_LOOP_END && end.dst.reg == 38 &&
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end.dst.kind == OperandKind::Sgpr && end.branch_target == 0x34 &&
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begin.word_count == 1 && end.word_count == 1,
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"subvector SDST or signed PC-relative target was decoded incorrectly");
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constexpr u32 sentinel = 0x5a13abcdu;
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constexpr u32 low = 0x80000005u, high = 0x42000002u;
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struct Case {
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u32 lo, hi, body_mode, saved, final_lo, final_hi, passes;
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};
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constexpr Case cases[] = {
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{0, 0, 0, sentinel, 0, 0, 0},
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{low, 0, 0, 0, low, 0, 1},
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{0, high, 0, 0, 0, high, 1},
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{low, high, 0, low, low, high, 2},
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{~0u, ~0u, 0, ~0u, ~0u, ~0u, 2},
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// The game resets the full EXEC mask before END, selecting its HI != 0 arm.
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{low, high, 1, high, high, ~0u, 1},
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// END must restore the low mask saved after the body has changed it.
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{low, high, 2, 0, 0, high, 2},
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// BEGIN EXEC_LO first copies HI to its aliased destination, then clears HI.
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{low, high, 3, 0, 0, high, 2},
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};
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auto &code = test.code;
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for (u32 index = 0; index < std::size(cases); ++index) {
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const auto &item = cases[index];
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const u32 scc = index & 1u;
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const u32 saved_reg = item.body_mode == 3 ? 126u : 38u;
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AppendVMovU32(&code, 2, 0);
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AppendVMovU32(&code, 3, 0);
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AppendSMovLiteral(&code, 38, sentinel);
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AppendSMovLiteral(&code, 32, 1); // Scalar 2^passes; MULK preserves SCC.
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AppendSMovLiteral(&code, 33, 0xff);
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AppendSMovLiteral(&code, 126, item.lo);
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AppendSMovLiteral(&code, 127, item.hi);
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code.push_back(EncodeSopc(0x06, InlineU32(0), InlineU32(scc == 0 ? 1 : 0)));
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const auto begin_word = static_cast<u32>(code.size());
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code.push_back(0);
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const auto body_word = static_cast<u32>(code.size());
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code.push_back(EncodeSMovB32(33, 253)); // Observe SCC immediately after BEGIN.
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code.push_back(EncodeSopk(0x10, 32, 2));
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code.push_back(EncodeVop2(0x25, 2, InlineU32(1), 2));
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code.push_back(EncodeVop1(0x01, 3, 32));
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if (item.body_mode == 1) {
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code.push_back(EncodeSop1(0x04, 126, 193)); // S_MOV_B64 EXEC, -1.
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} else if (item.body_mode == 2) {
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code.push_back(EncodeSMovB32(126, InlineU32(0)));
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}
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const auto end_word = static_cast<u32>(code.size());
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code.push_back(EncodeSopk(0x1c, saved_reg, body_word - end_word - 1u));
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code[begin_word] = EncodeSopk(0x1b, saved_reg, end_word - begin_word);
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const u32 sources[] = {saved_reg, 126, 127, 253, 32, 33};
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for (u32 i = 0; i < std::size(sources); ++i) {
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code.push_back(EncodeSMovB32(20 + i, sources[i]));
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}
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code.push_back(EncodeSop1(0x04, 126, 193)); // Restore all lanes for readback.
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const u32 expected[] = {item.saved, item.final_lo, item.final_hi, scc,
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1u << item.passes, item.passes == 0 ? 0xff : scc};
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for (u32 i = 0; i < std::size(expected); ++i) {
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AppendStoreSgprAtLaneDwordOffset(&code, 20 + i, 0,
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static_cast<u32>(test.expected.size()));
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test.expected.insert(test.expected.end(), wave_size, expected[i]);
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}
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for (u32 reg : {2u, 3u}) {
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AppendStoreVgprAtLaneDwordOffset(&code, reg, 0,
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static_cast<u32>(test.expected.size()));
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for (u32 lane = 0; lane < wave_size; ++lane) {
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const bool upper = lane >= 32;
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const u32 mask = upper || item.body_mode == 3 ? item.hi : item.lo;
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const bool active = ((mask >> (lane % 32)) & 1u) != 0 &&
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!(upper && item.body_mode == 1);
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const u32 pass_value = upper && item.lo != 0 ? 4u : 2u;
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test.expected.push_back(active ? (reg == 2 ? 1u : pass_value) : 0u);
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}
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}
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}
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AppendEnd(&code);
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test.initial.resize(test.expected.size());
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test.opcodes = {O::S_SUBVECTOR_LOOP_BEGIN, O::S_SUBVECTOR_LOOP_END,
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O::S_MOV_B32, O::S_MOV_B64, O::S_MULK_I32, O::S_CMP_EQ_U32,
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O::V_MOV_B32, O::V_ADD_NC_U32, O::V_LSHLREV_B32,
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O::BUFFER_STORE_DWORD, O::S_ENDPGM};
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test.compute_info.threads_num[0] = wave_size;
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test.compute_info.threads_num[1] = test.compute_info.threads_num[2] = 1;
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test.compute_info.thread_ids_num = 1;
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test.compute_info.wave_size = wave_size;
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test.has_compute_info = true;
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return test;
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}
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TestCase ScalarGetpcWritesNextInstructionPc() {
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using O = ShaderOpcode;
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@@ -24417,6 +24523,8 @@ std::vector<TestCase> MakeCases() {
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cases.push_back(ScalarOrn2SaveexecB32(32, 32));
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cases.push_back(ScalarOrn2SaveexecB32(64, 64));
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cases.push_back(ScalarOrn2SaveexecB32(32, 4));
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cases.push_back(ScalarSubvectorLoops(32));
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cases.push_back(ScalarSubvectorLoops(64));
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AddCase(ScalarGetpcWritesNextInstructionPc);
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AddCase(ScalarBitfieldPack);
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AddCase(ScalarBrevB32PreservesScc);
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@@ -28918,6 +29026,8 @@ int main(int argc, char **argv) {
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RunCase(&vulkan, ScalarOrn2SaveexecB32(32, 32));
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RunCase(&vulkan, ScalarOrn2SaveexecB32(64, 64));
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RunCase(&vulkan, ScalarOrn2SaveexecB32(32, 4));
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RunCase(&vulkan, ScalarSubvectorLoops(32));
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RunCase(&vulkan, ScalarSubvectorLoops(64));
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RunCase(&vulkan, ScalarNotB64UpdatesScc());
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RunCase(&vulkan, ScalarSelectB64PreservesMaskProvenance());
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RunCase(&vulkan, ScalarConditionalMoveB64());
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