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Refactor graphics #1
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@@ -7,6 +7,7 @@
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#include "graphics/host_gpu/vulkanCommon.h" // IWYU pragma: export
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#include "graphics/host_gpu/vulkanInstance.h"
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#include <array>
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#include <memory>
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#include <mutex>
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#include <vector>
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@@ -42,8 +43,9 @@ struct VulkanCommandPool {
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};
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struct GraphicContext: public VulkanInstance {
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uint32_t screen_width = 0;
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uint32_t screen_height = 0;
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uint32_t screen_width = 0;
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uint32_t screen_height = 0;
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std::array<Common::Mutex, QUEUES_NUM> queue_mutexes;
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};
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struct VulkanMemory {
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