systemservice: add an option to report the notice screen as skipped (#1127)

* systemservice: add an option to report the notice screen as skipped

sceSystemServiceGetNoticeScreenSkipFlag always returned false. Return the
new skip_notice_screen option instead. Games that check this flag skip
their boot logo movies when it is set; Marvel's Wolverine, for example,
then does not queue movies/BootSequence/BootSequence.movie.

The option defaults to off, so behaviour is unchanged unless it is
enabled with --skip-notice-screen true or the launcher's "Skip boot
logos" checkbox. The launcher stores it with the other per-game settings,
so it is included in per-game config import and export.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Shorten skip notice screen wording

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
This commit is contained in:
dcave14
2026-10-06 19:21:27 -05:00
committed by GitHub
parent 2a18e66a4c
commit cc44a43ebc
9 changed files with 28 additions and 1 deletions
+8
View File
@@ -87,6 +87,9 @@ static void PrintUsage() {
::printf(
" --trophy-notifications <true|false> Show trophy unlock toasts and play their sound.\n");
::printf(" --playgo-hack Use the supplied PlayGo stub fallback.\n");
::printf(
" --skip-notice-screen <true|false> Skip startup logos and notices in supported games.\n"
" Default: false.\n");
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
::printf(" --redzone Protect the guest SysV red zone.\n");
#endif
@@ -428,6 +431,11 @@ static bool ParseArgs(int argc, char* argv[], RunOptions& options, bool& show_he
::printf("invalid boolean for %s: %s\n", arg.c_str(), value.c_str());
return false;
}
} else if (arg == "--skip-notice-screen") {
if (!ParseBool(value, options.config.skip_notice_screen)) {
::printf("invalid boolean for %s: %s\n", arg.c_str(), value.c_str());
return false;
}
} else if (arg == "--keymap") {
const auto split = value.find('=');
if (split == std::string::npos || split == 0 || split + 1 == value.size()) {