shader: share control flow labels

This commit is contained in:
nmzik
2026-09-08 12:44:42 +04:00
parent cb4c8f3878
commit cd62693792
6 changed files with 7 additions and 50 deletions
@@ -360,7 +360,6 @@ struct EmitterState {
ShaderStageInputInfo input_info;
const IR::SpirvRequirements& requirements;
ShaderType stage = ShaderType::Unknown;
uint32_t wave_size = 64;
uint32_t lane_count = 1;
uint32_t lane_half = 0;
uint32_t storage_buffer_variable = 0;
@@ -401,6 +400,7 @@ struct EmitterState {
std::vector<InputBinding> inputs;
std::vector<OutputBinding> outputs;
std::vector<uint32_t> interface_variables;
std::unordered_map<const IR::Block*, uint32_t> labels;
};
uint32_t TypeVoid(EmitterState& state);
@@ -462,7 +462,6 @@ struct ValueEmitContext {
EmitterState& state;
const IR::Program& program;
std::unordered_map<const IR::Inst*, uint32_t> definitions;
std::unordered_map<const IR::Block*, uint32_t> labels;
const std::unordered_map<const IR::Inst*, uint32_t>* dispatcher_spills = nullptr;
std::unordered_map<const IR::Inst*, std::pair<uint32_t, uint32_t>> dispatcher_block_loads;
const IR::Block* current_block = nullptr;
@@ -496,8 +495,6 @@ struct F32Class {
uint32_t zero = 0;
};
uint32_t PixelParameterMappedLocation(const EmitterState& state, uint32_t attr);
uint32_t PixelParameterLocation(const EmitterState& state, uint32_t attr);
bool PixelParameterIsFlat(const EmitterState& state, uint32_t attr);
@@ -512,9 +509,6 @@ uint32_t VertexParameterScalarType(EmitterState& state, VertexInputScalarKind ki
uint32_t VertexParameterScalarPointerType(EmitterState& state, VertexInputScalarKind kind);
uint32_t VertexParameterVectorOrScalarType(EmitterState& state, VertexInputScalarKind kind,
uint32_t components);
uint32_t VertexParameterInputPointerType(EmitterState& state, VertexInputScalarKind kind,
uint32_t components);