shader: keep scalar data native and preserve raw addresses

This commit is contained in:
nmzik
2026-10-04 10:04:12 +04:00
parent c17fa5b936
commit cd9fc6ff2d
6 changed files with 184 additions and 50 deletions
@@ -23,9 +23,6 @@ namespace {
constexpr uint64_t AddressMask = 0x0000ffffffffffffull;
bool AddSignedAddress(uint64_t base, int64_t offset, uint64_t& result) {
if (base > AddressMask) {
return false;
}
if (offset < 0) {
const auto magnitude = uint64_t {0} - static_cast<uint64_t>(offset);
if (magnitude > base) {
@@ -35,7 +32,7 @@ bool AddSignedAddress(uint64_t base, int64_t offset, uint64_t& result) {
return true;
}
const auto magnitude = static_cast<uint64_t>(offset);
if (magnitude > AddressMask - base) {
if (magnitude > UINT64_MAX - base) {
return false;
}
result = base + magnitude;
@@ -443,7 +440,7 @@ bool SrtWalker::EvaluateRawRead(const Inst& inst, uint64_t& result) {
if (!Arg(*handle, 0, low) || !Arg(*handle, 1, high) || !Arg(inst, 1, offset)) {
return false;
}
const auto base = ((high << 32u) | static_cast<uint32_t>(low)) & AddressMask;
const auto base = (high << 32u) | static_cast<uint32_t>(low);
const auto immediate = static_cast<int64_t>(static_cast<int32_t>(mem.offset));
uint64_t address = 0;
if (inst.GetOpcode() == ValueOpcode::ReadConstBuffer) {
@@ -464,7 +461,7 @@ bool SrtWalker::EvaluateRawRead(const Inst& inst, uint64_t& result) {
if (byte_offset > size || size - byte_offset < sizeof(uint32_t)) {
return false;
}
address = (base & ~uint64_t {3}) + byte_offset;
address = (base & AddressMask & ~uint64_t {3}) + byte_offset;
} else {
const auto relative = (immediate & ~int64_t {3}) +
static_cast<int64_t>(static_cast<uint32_t>(offset) & ~3u);