shader: keep scalar data native and preserve raw addresses

This commit is contained in:
nmzik
2026-10-04 10:04:12 +04:00
parent c17fa5b936
commit cd9fc6ff2d
6 changed files with 184 additions and 50 deletions
+74
View File
@@ -2927,6 +2927,79 @@ ResourcePlan ConditionalBufferPlan(ConditionalBufferUse use) {
return ExtractResourcePlan(fixture.program);
}
void TestNativeScalarAtomicDataDoesNotEnterResourcePlan() {
namespace CFG = Libs::Graphics::ShaderRecompiler::CFG;
Fixture fixture;
auto *entry = fixture.block;
for (uint32_t i = 1; i < 5; ++i) fixture.AddBlock();
fixture.program.block_info[0].terminator = {
.kind = CFG::TerminatorKind::ConditionalBranch, .true_block = 1, .false_block = 4};
for (uint32_t i = 1; i < 4; ++i) {
fixture.program.block_info[i].terminator = {
.kind = CFG::TerminatorKind::Branch, .true_block = i + 1};
}
fixture.program.block_info[4].terminator.kind = CFG::TerminatorKind::Return;
const auto table = fixture.Address(fixture.UserData(0), fixture.UserData(1));
MemoryInfo scalar;
scalar.kind = ResourceKind::ScalarAddress;
scalar.component_count = 2;
scalar.offset = 136;
const auto low = fixture.Emit(ValueOpcode::LoadAddressU32,
{table, Value(0u), Value(0u), Value(true)}, fixture.AddMemory(scalar, 0x560));
scalar.offset = 140;
scalar.component_index = 1;
const auto high = fixture.Emit(ValueOpcode::LoadAddressU32,
{table, Value(0u), Value(0u), Value(true)}, fixture.AddMemory(scalar, 0x560));
const auto address = fixture.Address(low, high);
scalar.offset = 24;
scalar.component_count = 1;
scalar.component_index = 0;
const auto data_flags = fixture.AddMemory(scalar, 0x584);
const auto data = fixture.Emit(ValueOpcode::LoadAddressU32,
{address, Value(0u), Value(0u), Value(true)}, data_flags);
const auto descriptor = fixture.Buffer({low,
fixture.Emit(ValueOpcode::BitwiseOr32, {high, Value(256u << 16u)}),
Value(1u), Value(90628u)}, 0x58c);
MemoryInfo vector;
vector.kind = ResourceKind::Buffer;
vector.offset = 24;
vector.data_dwords = 2;
fixture.Emit(ValueOpcode::BufferAtomicOr64,
{descriptor, Value(0u), Value(0u), Value(0u), Value(uint64_t{1}), Value(true)},
fixture.AddMemory(vector, 0x58c));
const auto flag = fixture.Emit(ValueOpcode::BitwiseAnd32, {data, Value(16u)});
fixture.program.block_info[0].condition =
fixture.Emit(ValueOpcode::INotEqual32, {flag, Value(0u)});
fixture.PlanAndTrack();
Check(data.Instruction()->Parent() == entry &&
!fixture.program.memory_info[data_flags.index].planning_only &&
fixture.program.info.buffers.size() == 1 && fixture.program.info.buffers[0].atomic,
"mutable scalar data was replaced by a host snapshot before its native atomic write");
auto plan = ExtractResourcePlan(fixture.program);
Check(plan.srt_reads.size() == 2 && plan.control_flow.empty() &&
!plan.capture_specialization_reads,
"resource-free successor chain retained the shader's scalar data predicate");
struct Reads { uint32_t descriptors = 0; uint32_t data = 0; } reads;
const auto Read = +[](void *userdata, uint64_t address, std::span<uint32_t> words) {
auto &reads = *static_cast<Reads *>(userdata);
if (address == 0x2018u) { ++reads.data; return false; }
if (words.size() != 1 || (address != 0x1088u && address != 0x108cu)) return false;
++reads.descriptors;
words[0] = address == 0x1088u ? 0x2000u : 0u;
return true;
};
const std::array<uint32_t, 2> user_data{0x1000u, 0u};
const SrtRuntime runtime{.user_data = user_data, .read_memory = Read, .userdata = &reads,
.read_specialization_memory = Read};
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
Check(MaterializeResources(plan, runtime, snapshot, specialization) &&
reads.descriptors == 2 && reads.data == 0 && snapshot.specialization_reads.empty() &&
snapshot.buffers[0].dwords[0] == 0x2000u,
"resource materialization read mutable scalar data or lost its descriptor pointer");
}
void TestConditionalBufferMaterialization() {
auto plan = ConditionalBufferPlan(ConditionalBufferUse::Optional);
// GTA III leaves packet words in s[12:15] when its scalar control word is zero.
@@ -3483,6 +3556,7 @@ int main() {
Run("DMA address materialization", TestDmaAddressMaterialization);
Run("dynamic FLAT address", TestDynamicFlatAddressesUseDma);
Run("buffer swizzle specialization", TestBufferSwizzleSpecialization);
Run("native scalar atomic data", TestNativeScalarAtomicDataDoesNotEnterResourcePlan);
Run("conditional buffer materialization", TestConditionalBufferMaterialization);
Run("guarded scalar descriptor reads", TestGuardedScalarDescriptorReads);
Run("conservative buffer reachability", TestConservativeBufferReachability);