Shader: implement RDNA2 image atomic float maximum

Shader: implement RDNA2 image atomic float minimum

Co-authored-by: foufouadi <attar.foued@gmail.com>
Co-authored-by: frans <francois.att@gmail.com>
Co-authored-by: fxpw <fxpw@outlook.com>
Co-authored-by: Matthew Hurley <171001439+theantipopau@users.noreply.github.com>
This commit is contained in:
nmzik
2026-09-26 14:04:22 +04:00
parent fd2e15ee73
commit cf268af839
11 changed files with 161 additions and 6 deletions
@@ -198,6 +198,8 @@ constexpr Detail::OpcodeMap MIMG_ATOMIC_OPCODE_LIST[] = {
{0x18u, Opcode::IMAGE_ATOMIC_AND},
{0x19u, Opcode::IMAGE_ATOMIC_OR},
{0x1au, Opcode::IMAGE_ATOMIC_XOR},
{0x1eu, Opcode::IMAGE_ATOMIC_FMIN},
{0x1fu, Opcode::IMAGE_ATOMIC_FMAX},
};
constexpr auto MIMG_SAMPLE_OPS = Detail::MakeOpcodeTable<0x100>(MIMG_SAMPLE_OPCODE_LIST);