mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
renderer: reduce synchronization and allocation overhead
Performance changes from #1495: - Sync changed BDA ranges instead of scanning all mappings. - Let VMA suballocate BDA buffers. - Remove the renderer lock from presentation. - Keep compatible pipeline caches across builds. - Fold masked shifts that always produce zero.
This commit is contained in:
@@ -66,6 +66,18 @@ RegionManager* MemoryTracker::GetOrCreateRegion(uint64_t index) {
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return ptr;
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}
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void MemoryTracker::QueueBdaSync(uint64_t vaddr, uint64_t size) {
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const auto begin = Common::AlignDown(vaddr, TRACKER_PAGE_SIZE);
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const auto end = Common::AlignUp(vaddr + size, TRACKER_PAGE_SIZE);
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std::lock_guard lock(m_bda_sync_mutex);
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m_bda_sync.Add(begin, end - begin);
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}
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RangeSet MemoryTracker::TakeBdaSync() {
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std::lock_guard lock(m_bda_sync_mutex);
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return std::exchange(m_bda_sync, RangeSet {});
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}
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bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
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CheckNotInUploadCallback();
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return Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
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@@ -88,6 +100,7 @@ void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
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std::scoped_lock lock(manager->lock);
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manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
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});
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QueueBdaSync(vaddr, size);
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}
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void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
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@@ -128,6 +141,8 @@ void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
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Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
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manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
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});
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locks.clear();
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QueueBdaSync(vaddr, size);
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}
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} // namespace Libs::Graphics
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@@ -29,6 +29,10 @@ public:
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void MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
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void UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
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void UntrackMemory(uint64_t vaddr, uint64_t size);
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// Queue after changing ownership; a concurrent drain must not consume an event
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// before the dirty pages it describes become visible.
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void QueueBdaSync(uint64_t vaddr, uint64_t size);
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[[nodiscard]] RangeSet TakeBdaSync();
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// Removes protection from a range and flushes GPU-owned data when required.
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template <typename Flush>
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void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) noexcept {
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@@ -51,6 +55,7 @@ public:
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on_flush();
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}
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});
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QueueBdaSync(vaddr, size);
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}
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#if KYTY_BUILD == KYTY_BUILD_DEBUG
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void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
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@@ -149,6 +154,8 @@ private:
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std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
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std::vector<std::unique_ptr<RegionManager>> m_region_storage;
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std::mutex m_region_mutex;
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std::mutex m_bda_sync_mutex;
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RangeSet m_bda_sync;
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PageManager& m_page_manager;
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};
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@@ -126,6 +126,7 @@ void BufferCache::ChangeRegister(BufferId id) {
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}
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WriteDataBuffer(m_bda_pagetable_buffer, table_offset,
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addresses.data(), addresses.size() * sizeof(vk::DeviceAddress));
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m_memory_tracker.QueueBdaSync(buffer.CpuAddress(), buffer.Size());
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} else {
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const auto found = m_buffers.find(buffer.CpuAddress());
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EXIT_IF(found == m_buffers.end() || found->second != id);
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@@ -685,6 +686,16 @@ void BufferCache::ProcessFaultBuffer() {
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m_fault_manager.ProcessFaultBuffer();
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}
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void BufferCache::SynchronizeBda(const RangeSet& mapped) {
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// Take before walking: writes queued during synchronization remain pending.
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const auto pending = m_memory_tracker.TakeBdaSync();
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pending.ForEach([&](uint64_t begin, uint64_t end) {
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mapped.ForEachInRange(begin, end - begin, [this](uint64_t start, uint64_t finish) {
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SynchronizeBuffersInRange(start, finish - start);
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});
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});
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}
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void BufferCache::SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size) {
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const auto end = vaddr + size;
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auto it = m_buffers.upper_bound(vaddr);
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+5
-1
@@ -80,7 +80,10 @@ public:
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[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
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[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
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void ProcessFaultBuffer();
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void SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size);
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void SynchronizeBda(const RangeSet& mapped);
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void QueueBdaSync(uint64_t vaddr, uint64_t size) {
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m_memory_tracker.QueueBdaSync(vaddr, size);
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}
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void RunGarbageCollector();
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private:
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@@ -114,6 +117,7 @@ private:
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void DeleteBuffer(BufferId id);
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[[nodiscard]] bool SynchronizeBuffer(Buffer& buffer, uint64_t vaddr, uint64_t size,
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bool is_written, bool is_texel_buffer);
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void SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size);
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[[nodiscard]] vk::Buffer UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> copies,
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uint64_t total_size);
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[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
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+1
-3
@@ -67,11 +67,9 @@ Buffer::Buffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsag
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buffer_info.usage = flags;
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const bool with_bda = bool(flags & vk::BufferUsageFlagBits::eShaderDeviceAddress);
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const VmaAllocationCreateFlags bda_flag =
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with_bda ? VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT : 0;
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VmaAllocationCreateInfo allocation_info {};
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allocation_info.flags =
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VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | bda_flag | AllocationFlags(usage);
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VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | AllocationFlags(usage);
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allocation_info.usage = AllocationUsage(usage);
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allocation_info.preferredFlags = usage == MemoryUsage::DeviceLocal
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? VkMemoryPropertyFlags {}
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@@ -18,7 +18,6 @@
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#include "graphics/shader/recompiler/ShaderRecompiler.h"
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#include "graphics/shader/shaderCompiler.h"
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#include "kernel/memory.h"
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#include "kytyGitVersion.h"
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#include "loader/systemContent.h"
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#include <algorithm>
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@@ -81,7 +80,8 @@ std::string DriverCacheSignature(const vk::PhysicalDeviceProperties& properties)
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uuid[i * 2] = hex[properties.pipelineCacheUUID[i] >> 4u];
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uuid[i * 2 + 1] = hex[properties.pipelineCacheUUID[i] & 0xfu];
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}
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return fmt::format("KytyPC1:{}:{:08x}:{:08x}:{:08x}:{}\n", KYTY_GIT_REVISION,
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// Driver cache entries already distinguish shader code and pipeline state across builds.
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return fmt::format("KytyPC2:{:08x}:{:08x}:{:08x}:{}\n",
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properties.vendorID, properties.deviceID, properties.driverVersion, uuid);
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}
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@@ -516,17 +516,6 @@ void PipelineCache::InitializeDriverCache() {
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PipelineCacheLog("Vulkan pipeline cache: disabled (non-Release build)");
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return;
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}
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const std::string_view git_hash = KYTY_GIT_HASH;
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const std::string_view git_revision = KYTY_GIT_REVISION;
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if (git_hash == "unknown" || git_revision == "unknown") {
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PipelineCacheLog("Vulkan pipeline cache: disabled (unknown git revision)");
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return;
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}
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if (git_hash.ends_with("-dirty")) {
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PipelineCacheLog("Vulkan pipeline cache: disabled (dirty build)");
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return;
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}
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m_driver_cache_path = std::filesystem::path("_PipelineCache") / (title_id + ".bin");
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const auto path = Common::PathToString(m_driver_cache_path);
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const bool cache_exists = Common::File::IsFileExisting(m_driver_cache_path);
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@@ -559,7 +548,7 @@ void PipelineCache::InitializeDriverCache() {
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XXH3_64bits(initial_data.data(), initial_data.size()) != payload_hash) {
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initial_data.clear();
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PipelineCacheLog(
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"Vulkan pipeline cache: invalidating {} (driver, emulator, or data mismatch)",
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"Vulkan pipeline cache: invalidating {} (driver or data mismatch)",
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path);
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}
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} else {
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@@ -90,6 +90,7 @@ bool RenderContext::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
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void RenderContext::MapMemory(uint64_t vaddr, uint64_t size) {
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std::lock_guard lock(m_mapped_ranges_mutex);
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m_mapped_ranges.Add(vaddr, size);
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m_buffer_cache.QueueBdaSync(vaddr, size);
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}
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void RenderContext::UnmapMemory(uint64_t vaddr, uint64_t size) {
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@@ -129,9 +130,7 @@ void RenderContext::PrepareBda() {
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m_bda_logged = true;
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}
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std::shared_lock lock(m_mapped_ranges_mutex);
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m_mapped_ranges.ForEach([this](uint64_t start, uint64_t end) {
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m_buffer_cache.SynchronizeBuffersInRange(start, end - start);
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});
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m_buffer_cache.SynchronizeBda(m_mapped_ranges);
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m_fault_process_pending = true;
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}
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@@ -945,7 +945,6 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
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auto* frame = m_impl->frames.Acquire({width, height}, format);
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frame->hdr = false;
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frame->blank = true;
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Common::LockGuard render_lock(m_impl->renderer.GetMutex());
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frame->Configure(m_impl->window.graphic_ctx, {width, height}, format);
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vk::ClearColorValue clear {};
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clear.float32[3] = opaque ? 1.0f : 0.0f;
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@@ -953,6 +952,7 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
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EXIT_IF(producer->IsInvalid());
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frame->Clear(*producer, clear);
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} else {
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Common::LockGuard lock(m_impl->present_mutex);
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auto& command = m_impl->present_scheduler.BeginCommand();
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frame->Clear(command, clear);
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frame->present_tick = m_impl->present_scheduler.Submit();
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@@ -1036,18 +1036,17 @@ void Presenter::Impl::Present() {
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RecoverSwapchain(status);
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continue;
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}
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{
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Common::LockGuard render_lock(renderer.GetMutex());
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auto& command = present_scheduler.BeginCommand();
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const bool draw_system_overlay =
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overlay_visual.active && swapchain.PrepareSystemOverlay();
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swapchain.RecordPresentCommands(command, layers[0].frame, layers[1],
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draw_system_overlay);
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const auto tick = swapchain.Submit(present_scheduler);
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for (const auto& layer: layers) {
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if (layer.frame != nullptr) {
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layer.frame->present_tick = tick;
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}
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// present_mutex owns the prepared frames and this scheduler. Only queue submission
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// is shared with rendering, and it has its own queue_mutex.
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auto& command = present_scheduler.BeginCommand();
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const bool draw_system_overlay =
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overlay_visual.active && swapchain.PrepareSystemOverlay();
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swapchain.RecordPresentCommands(command, layers[0].frame, layers[1],
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draw_system_overlay);
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const auto tick = swapchain.Submit(present_scheduler);
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for (const auto& layer: layers) {
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if (layer.frame != nullptr) {
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layer.frame->present_tick = tick;
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}
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}
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status = swapchain.Present();
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@@ -608,13 +608,23 @@ void FoldInstruction(Block& block, Block::iterator instruction,
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ReplaceBinaryIdentity(inst, Type::U32, UINT32_MAX)) return;
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for (uint32_t arm = 0; arm < 2u; ++arm) {
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const auto mask = Arg(inst, arm);
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if (!IsImmediate(mask, Type::U32)) continue;
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if (mask.U32() == 0u) {
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Replace(inst, Value(0u));
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return;
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}
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const auto* shifted = Arg(inst, arm ^ 1u).TryInstruction();
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if (!IsImmediate(mask, Type::U32) || shifted == nullptr ||
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shifted->GetOpcode() != ValueOpcode::ShiftLeftLogical32 || !HasOneUse(*shifted)) continue;
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if (shifted == nullptr || shifted->GetOpcode() != ValueOpcode::ShiftLeftLogical32) continue;
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const auto shift = Arg(*shifted, 1);
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if (!IsImmediate(shift, Type::U32) || shift.U32() >= 32u) continue;
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if (!IsImmediate(shift, Type::U32)) continue;
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const auto shifted_mask = mask.U32() >> (shift.U32() & 31u);
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if (shifted_mask == 0u) {
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Replace(inst, Value(0u));
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return;
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}
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if (!HasOneUse(*shifted) || shift.U32() >= 32u) continue;
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const auto masked = worklist.Prepend(block, instruction, ValueOpcode::BitwiseAnd32,
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{Arg(*shifted, 0), Value(mask.U32() >> shift.U32())});
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{Arg(*shifted, 0), Value(shifted_mask)});
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Replace(inst, Value(&*worklist.Prepend(block, instruction, ValueOpcode::ShiftLeftLogical32,
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{Value(&*masked), shift})));
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return;
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