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shader: interpolate f16 parameter halves (V_INTERP_P1LL_F16, V_INTERP_P2_F16) (#1792)
shader: interpolate packed f16 attributes for v_interp_p1ll_f16 and v_interp_p2_f16 Co-authored-by: nmzik <Nmzik@mail.ru>
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@@ -338,6 +338,7 @@ VALUE_OPCODE(ImageAtomicXor64, U64, ImageResource, ImageAddress, U64, U1)
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VALUE_OPCODE(ImageAtomicFMin32, U32, ImageResource, ImageAddress, U32, U1)
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VALUE_OPCODE(ImageAtomicFMax32, U32, ImageResource, ImageAddress, U32, U1)
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VALUE_OPCODE(GetAttribute, U32, U32, U32)
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VALUE_OPCODE(GetAttributeF16, F32, U32, U32, U32)
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VALUE_OPCODE(GetInterpolationParameter, U32, U32, U32, U32)
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VALUE_OPCODE(SetAttribute, Void, U32x4, U1)
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