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shader: decode RDNA2 bit-reverse SDWA source selectors
Co-authored-by: TheCruZ <thecruzwtf@gmail.com>
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@@ -551,6 +551,7 @@ constexpr Vop1SdwaRule VOP1_SDWA_RULES[] = {
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// partial destination may combine with any source selector.
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{Opcode::V_NOT_B32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), SdwaSelBytes() | SdwaSelWords(),
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SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), false},
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{Opcode::V_BFREV_B32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
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{Opcode::V_FFBL_B32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
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{Opcode::V_FFBH_U32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
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{Opcode::V_CVT_F32_F16, SdwaSelWords() | SdwaSelFull(), 0, 0, true},
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