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shader: separate legacy FP32 MAD rounding from fused FMA
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
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@@ -179,6 +179,7 @@ VALUE_OPCODE(FPCmpClass32, U1, F32, U32)
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VALUE_OPCODE(FPAdd32, F32, F32, F32)
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VALUE_OPCODE(FPSub32, F32, F32, F32)
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VALUE_OPCODE(FPFma32, F32, F32, F32, F32)
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VALUE_OPCODE(FPMad32, F32, F32, F32, F32)
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VALUE_OPCODE(FPMul32, F32, F32, F32)
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VALUE_OPCODE(FPAdd64, F64, F64, F64)
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VALUE_OPCODE(FPMul64, F64, F64, F64)
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