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shader: eliminate retained SRT lookup aliases
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@@ -393,8 +393,10 @@ add_kyty_full_emulator_test(shader_cfg_tests "${KYTY_TESTS_DIR}/shaderCfgTests.c
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add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
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"${KYTY_TESTS_DIR}/ScalarProvenanceTests.cpp"
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"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
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"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
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"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ReadLaneElimination.cpp"
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"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
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"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
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)
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target_link_libraries(scalar_provenance_tests fmt::fmt)
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