From dd062ceeebc0eee712523b5f39ffcb1764105105 Mon Sep 17 00:00:00 2001 From: nmzik Date: Tue, 1 Sep 2026 07:49:46 +0400 Subject: [PATCH] prevent Escape from exiting --- src/graphics/presentation/window/window.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/graphics/presentation/window/window.cpp b/src/graphics/presentation/window/window.cpp index 10877adc0..dfc3e57c4 100644 --- a/src/graphics/presentation/window/window.cpp +++ b/src/graphics/presentation/window/window.cpp @@ -242,7 +242,6 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) { #if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || KYTY_PLATFORM == KYTY_PLATFORM_LINUX if (key.down) { switch (key.key_code) { - case SDLK_ESCAPE: game.need_exit = true; break; case SDLK_SPACE: SetPause(game, !game.paused.load(std::memory_order_acquire)); break; case SDLK_F1: if (!key.repeat) {