mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
Resolve image aliases before buffer uploads
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@@ -15,6 +15,7 @@
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#include "graphics/guest_gpu/tile.h"
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#include "graphics/host_gpu/graphicContext.h"
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#include "graphics/host_gpu/hostMemory.h"
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#include "graphics/host_gpu/renderer/colorRenderTarget.h"
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#include "graphics/host_gpu/renderer/debug.h"
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#include "graphics/host_gpu/renderer/image/imageView.h"
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#include "graphics/host_gpu/renderer/image/textureCommon.h"
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@@ -850,7 +851,8 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
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}
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}
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void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const> stages) {
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void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const> stages,
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std::span<RenderColorInfo> colors) {
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bool uses_dma = false;
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for (auto* stage: stages) {
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FindBuffers(*stage);
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@@ -859,12 +861,27 @@ void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const>
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if (uses_dma) {
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m_context.PrepareBda();
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}
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for (auto* stage: stages) {
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RebindBuffers(*stage);
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}
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for (auto* stage: stages) {
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RebindImages(*stage);
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}
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auto& cache = m_context.GetTextureCache();
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for (auto& target: colors) {
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EXIT_IF(!target.image_id);
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const auto old_image = cache.m_slot_images.try_get(target.image_id);
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if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
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old_image->binding.needs_rebind) {
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if (old_image != nullptr) {
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old_image->binding = {};
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}
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target.image_id = cache.FindImage(target.desc);
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BindRenderTarget(target.image_id);
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}
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}
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// Discovery can read back PS5 metadata and submit the scheduler. Reserve draw buffers only
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// after image identities are final; attachment layout transitions follow buffer alias copies.
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for (auto* stage: stages) {
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RebindBuffers(*stage);
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}
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}
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void RenderExecutor::CommitBindings(CommandBuffer& buffer,
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@@ -176,7 +176,8 @@ private:
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[[nodiscard]] TextureBinding ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
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const ShaderRecompiler::IR::DescriptorValue& value);
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void PrepareGraphicsBindings(std::span<PreparedBindings* const> stages);
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void PrepareGraphicsBindings(std::span<PreparedBindings* const> stages,
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std::span<RenderColorInfo> colors);
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void ResolveRenderColorTarget(CommandBuffer& buffer, RenderColorInfo& target,
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uint32_t render_target_slice_offset, uint32_t render_target_slot,
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bool ignore_target_mask = false, bool exact_format = false);
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@@ -366,8 +366,8 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
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if (program.info.uses_dma) {
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m_context.PrepareBda();
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}
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RebindBuffers(bindings);
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RebindImages(bindings);
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RebindBuffers(bindings);
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auto vk_buffer = buffer.Handle();
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PreparedBindings* descriptor_stage = &bindings;
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@@ -479,14 +479,10 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
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for (uint32_t i = 0; i < color_count; i++) {
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auto& target = colors[i];
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EXIT_IF(!target.image_id);
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const auto old_image = cache.m_slot_images.try_get(target.image_id);
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if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
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old_image->binding.needs_rebind) {
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if (old_image != nullptr) {
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old_image->binding = {};
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}
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target.image_id = cache.FindImage(target.desc);
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BindRenderTarget(target.image_id);
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const auto owner = cache.m_slot_images.try_get(target.image_id);
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if (owner == nullptr || (!owner->registered && !owner->info.data.Empty()) ||
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owner->binding.needs_rebind) {
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EXIT("color target changed after render-state discovery\n");
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}
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const auto image_view = cache.FindRenderTarget(target.image_id, target.desc);
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auto& image = cache.GetImage(target.image_id);
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@@ -1116,7 +1112,7 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
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descriptor_stages[stage_count++] = &*bindings.pixel;
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}
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const auto stages = std::span {descriptor_stages.data(), stage_count};
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PrepareGraphicsBindings(stages);
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PrepareGraphicsBindings(stages, std::span {state.color_info, state.color_count});
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PreparedVertexBuffers vertex_bindings;
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PreparedIndexBuffer index_binding;
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if (!mesh_active) {
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