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Resolve image aliases before buffer uploads
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@@ -366,8 +366,8 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
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if (program.info.uses_dma) {
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m_context.PrepareBda();
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}
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RebindBuffers(bindings);
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RebindImages(bindings);
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RebindBuffers(bindings);
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auto vk_buffer = buffer.Handle();
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PreparedBindings* descriptor_stage = &bindings;
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