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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
render: simplify command and resource ownership
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@@ -343,7 +343,7 @@ struct PipelineCache::ProgramCache {
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input_info.stage = {.program = &permutation.program, .resources = std::move(resources)};
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permutation.program.bindings.AdvancePushData(push_data_cursor);
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std::printf("Num compiled %u shaders\n", ++num_compiled);
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std::printf("Num compiled %" PRIu64 " shaders\n", next_shader_id);
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return permutation.handle;
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}
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@@ -362,7 +362,6 @@ struct PipelineCache::ProgramCache {
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std::unordered_map<ProgramKey, SourceEntry, ProgramKeyHash> programs;
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ProgramKey lookup_key;
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vk::Device device;
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uint32_t num_compiled = 0;
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uint64_t next_shader_id = 0;
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};
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@@ -602,7 +601,7 @@ bool PipelineStaticParameters::operator==(const PipelineStaticParameters& other)
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return std::memcmp(this, &other, sizeof(*this)) == 0;
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}
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PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
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PipelineCache::Pipeline& PipelineCache::CreateGraphicsPipeline(
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std::span<const RenderColorInfo> colors, const RenderDepthInfo& depth,
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const ShaderVertexInputInfo& vs_input_info, CommandBuffer& command,
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const ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
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@@ -619,47 +618,42 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
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Common::LockGuard lock(m_mutex);
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auto& ctx = command.GetRegisters();
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uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
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for (uint32_t i = 0; i < color_count; i++) {
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color_mask[i] =
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(colors[i].image_id ? colors[i].export_mapping.ApplyMask(render_target_mask_slot(
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ctx.GetRenderTargetMask(), colors[i].target_slot))
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: 0);
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}
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const HW::ModeControl& mc = ctx.GetModeControl();
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const auto vs_id = vertex_program.id;
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const auto ps_id = ps_active ? pixel_program.id : 0;
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PipelineStaticParameters static_params {};
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static_params.color_count = color_count;
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PipelineRenderingState rendering {};
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PipelineRenderingState rendering {};
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rendering.color_count = color_count;
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uint32_t attachment_samples = 0;
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for (uint32_t i = 0; i < color_count; i++) {
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EXIT_IF(!colors[i].image_id || colors[i].format == vk::Format::eUndefined);
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rendering.color_formats[i] = colors[i].format;
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EXIT_IF(!colors[i].image_id || colors[i].desc.view_info.format == vk::Format::eUndefined);
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static_params.color_mask[i] = colors[i].export_mapping.ApplyMask(
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render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot));
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rendering.color_formats[i] = colors[i].desc.view_info.format;
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if (attachment_samples == 0) {
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attachment_samples = colors[i].samples;
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} else if (attachment_samples != colors[i].samples) {
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attachment_samples = colors[i].desc.info.samples;
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} else if (attachment_samples != colors[i].desc.info.samples) {
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EXIT("mixed color attachment sample counts are unsupported: %u and %u\n",
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attachment_samples, colors[i].samples);
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attachment_samples, colors[i].desc.info.samples);
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}
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}
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const bool with_depth =
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depth.format != vk::Format::eUndefined && static_cast<bool>(depth.image_id);
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depth.desc.view_info.format != vk::Format::eUndefined && static_cast<bool>(depth.image_id);
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if (with_depth) {
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const auto aspects = ImageViewOps::DepthAspectMask(depth.format);
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rendering.depth_format =
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aspects & vk::ImageAspectFlagBits::eDepth ? depth.format : vk::Format::eUndefined;
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rendering.stencil_format =
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aspects & vk::ImageAspectFlagBits::eStencil ? depth.format : vk::Format::eUndefined;
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const auto aspects = ImageViewOps::DepthAspectMask(depth.desc.view_info.format);
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rendering.depth_format = aspects & vk::ImageAspectFlagBits::eDepth
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? depth.desc.view_info.format
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: vk::Format::eUndefined;
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rendering.stencil_format = aspects & vk::ImageAspectFlagBits::eStencil
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? depth.desc.view_info.format
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: vk::Format::eUndefined;
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if (attachment_samples == 0) {
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attachment_samples = depth.samples;
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} else if (attachment_samples != depth.samples) {
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attachment_samples = depth.desc.info.samples;
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} else if (attachment_samples != depth.desc.info.samples) {
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EXIT("mixed color/depth sample counts are unsupported: %u and %u\n", attachment_samples,
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depth.samples);
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depth.desc.info.samples);
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}
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}
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if (color_count == 0 && !with_depth) {
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@@ -689,16 +683,12 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
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if (static_params.sample_shading_enable && !m_graphics.sample_rate_shading_enabled) {
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EXIT("Pipeline: sample-rate shading is required but unsupported by the host\n");
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}
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static_params.with_depth = with_depth;
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static_params.depth_bounds_test_enable = depth.depth_bounds_test_enable;
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static_params.depth_min_bounds = depth.depth_min_bounds;
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static_params.depth_max_bounds = depth.depth_max_bounds;
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static_params.stencil_test_enable = depth.stencil_test_enable;
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static_params.stencil_front = depth.stencil_static_front;
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static_params.stencil_back = depth.stencil_static_back;
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for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
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static_params.color_mask[i] = color_mask[i];
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}
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const bool rect_list = topology == vk::PrimitiveTopology::ePatchList;
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static_params.cull_back = !rect_list && mc.cull_back;
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static_params.cull_front = !rect_list && mc.cull_front;
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@@ -763,13 +753,11 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
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static_cast<void*>(pixel_program.module));
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}
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auto cached = std::make_unique<GraphicsPipeline>();
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cached->ps_shader_id = ps_id;
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cached->vs_shader_id = vs_id;
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auto cached = std::make_unique<Pipeline>();
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LogPipelineTrace("CreatePipelineInternal begin", vs_id, ps_id);
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CreatePipelineInternal(m_graphics, *cached, rendering, key.vertex_input, vs_input_info,
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vertex_program.module, ps_input_info, pixel_program.module,
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static_params, m_driver_cache);
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vertex_program, ps_input_info, pixel_program, static_params,
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m_driver_cache);
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LogPipelineTrace("CreatePipelineInternal done", vs_id, ps_id);
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EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
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@@ -781,19 +769,17 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
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return *iter->second;
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}
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PipelineCache::ComputePipeline&
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PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
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const ShaderProgram& compute_program) {
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PipelineCache::Pipeline&
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PipelineCache::CreateComputePipeline(const ShaderComputeInputInfo& input_info,
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const ShaderProgram& compute_program) {
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KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Compute)", profiler::colors::RedA100);
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EXIT_IF(!compute_program);
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Common::LockGuard lock(m_mutex);
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ComputePipelineKey key {};
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key.cs_shader_id = compute_program.id;
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if (auto iter = m_compute_pipelines.find(key); iter != m_compute_pipelines.end()) {
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if (auto iter = m_compute_pipelines.find(compute_program.id);
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iter != m_compute_pipelines.end()) {
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return *iter->second;
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}
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@@ -801,14 +787,13 @@ PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
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ShaderDbgDumpInputInfo(input_info);
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}
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auto cached = std::make_unique<ComputePipeline>();
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cached->cs_shader_id = compute_program.id;
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auto cached = std::make_unique<Pipeline>();
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CreatePipelineInternal(m_graphics, *cached, input_info, compute_program.module, m_driver_cache);
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EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
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EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr);
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auto [iter, inserted] = m_compute_pipelines.emplace(std::move(key), std::move(cached));
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auto [iter, inserted] = m_compute_pipelines.emplace(compute_program.id, std::move(cached));
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EXIT_IF(!inserted);
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return *iter->second;
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