shader: decode unsigned byte loads into preserved low halves

Co-authored-by: fxpw <fxpw@outlook.com>
This commit is contained in:
nmzik
2026-10-14 18:21:58 +02:00
parent 302240da70
commit e0586cc85a
6 changed files with 71 additions and 13 deletions
@@ -638,6 +638,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::BUFFER_STORE_FORMAT_XYZW:
case Opcode::BUFFER_STORE_FORMAT_D16_X:
case Opcode::BUFFER_LOAD_UBYTE:
case Opcode::BUFFER_LOAD_UBYTE_D16:
case Opcode::BUFFER_LOAD_USHORT:
case Opcode::BUFFER_LOAD_SHORT_D16:
case Opcode::BUFFER_LOAD_SHORT_D16_HI: