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shader: decode unsigned byte loads into preserved low halves
Co-authored-by: fxpw <fxpw@outlook.com>
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@@ -554,6 +554,7 @@ enum class Opcode {
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BUFFER_STORE_FORMAT_XYZW,
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BUFFER_STORE_FORMAT_D16_X,
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BUFFER_LOAD_UBYTE,
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BUFFER_LOAD_UBYTE_D16,
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BUFFER_LOAD_SBYTE,
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BUFFER_LOAD_USHORT,
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BUFFER_LOAD_SSHORT,
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