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Approximate explicit-LOD texture gathers at mip zero
Credits: YuhiAida (@YuhiAida): https://github.com/KytyPS5/KytyPS5/pull/588 https://github.com/KytyPS5/KytyPS5/pull/589 https://github.com/KytyPS5/KytyPS5/pull/655 frans (@francoisatt): https://github.com/KytyPS5/KytyPS5/pull/590 BlackCAT (@psnwd): https://github.com/KytyPS5/KytyPS5/pull/613 shadowbeat070 (@shadowbeat070): https://github.com/KytyPS5/KytyPS5/pull/654 Pouare514 (@Pouare514): https://github.com/KytyPS5/KytyPS5/pull/29 https://github.com/KytyPS5/KytyPS5/pull/32
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@@ -175,6 +175,7 @@ constexpr MimgSampleInfo MIMG_SAMPLE_OPCODE_LIST[] = {
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};
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constexpr MimgGatherInfo MIMG_GATHER_OPCODE_LIST[] = {
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{0x44u, Opcode::IMAGE_GATHER4_L, ImageSampleFlagLod},
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{0x47u, Opcode::IMAGE_GATHER4_LZ, ImageSampleFlagLevelZero},
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{0x48u, Opcode::IMAGE_GATHER4_C, ImageSampleFlagCompare},
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{0x4fu, Opcode::IMAGE_GATHER4_C_LZ,
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