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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
graphics: resolve Standard4KB color targets
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@@ -6266,6 +6266,109 @@ public:
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std::printf("[gpu] %-32s ok\n", name);
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}
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void CheckRenderExecutorColorStandard4TileDiscovery() {
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constexpr const char *name = "RenderExecutorColorStandard4Tile";
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constexpr uintptr_t base = 0x0000000203b00000ull;
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constexpr uint64_t target_address = base + 0x4000;
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constexpr uint64_t target_size = 0x180000;
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constexpr uint64_t allocation_size = 0x184000;
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constexpr uint64_t allocation_alignment = 0x4000;
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constexpr auto format = Prospero::BufferFormat::k32Float;
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constexpr auto tile = Prospero::TileMode::kStandard4KB;
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EnsureRuntimeContext();
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const auto pitch = TileGetTexturePitch(format, 256, tile);
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TileSizeAlign slice{};
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TileGetTextureSize(format, 256, 256, 1, tile, &slice, nullptr, nullptr);
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const auto odd_pitch = TileGetTexturePitch(format, 257, tile);
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TileSizeAlign odd_slice{};
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TileGetTextureSize(format, 257, 131, 1, tile, &odd_slice, nullptr, nullptr);
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Require(name, "tile layout",
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pitch == 256 && slice.size == 0x40000 && slice.align == 0x1000 &&
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odd_pitch == 288 && odd_slice.size == 0x2d000 &&
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odd_slice.align == 0x1000,
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"Standard4KB pitch, footprint, or block alignment is incorrect");
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int64_t direct_offset = -1;
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Require(name, "direct allocation",
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Libs::LibKernel::Memory::KernelAllocateDirectMemory(
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0, Libs::LibKernel::Memory::KernelGetDirectMemorySize(),
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allocation_size, allocation_alignment, 0, &direct_offset) == 0,
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"Standard4KB color allocation failed");
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void *mapped = reinterpret_cast<void *>(base);
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Require(name, "direct mapping",
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Libs::LibKernel::Memory::KernelMapDirectMemory(
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&mapped, allocation_size, 0x3, 0x10, direct_offset,
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allocation_alignment) == 0 &&
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mapped == reinterpret_cast<void *>(base),
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"Standard4KB color mapping failed");
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std::memset(mapped, 0, allocation_size);
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{
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RenderContext context(m_runtime_context);
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auto &scheduler = context.GetCommandScheduler();
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HW::Context registers{};
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HW::UserConfig user_config{};
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HW::Shader shaders{};
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registers.SetColorBase(0, {.addr = target_address});
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registers.SetColorInfo(
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0, {.format = Prospero::ChannelLayout::k32,
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.channel_type = Prospero::ChannelType::kFloat,
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.channel_order = Prospero::ChannelOrder::kStandard});
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registers.SetColorView(
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0, {.base_array_slice_index = 5, .last_array_slice_index = 5});
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registers.SetColorAttrib2(0, {.height = 255, .width = 255});
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registers.SetColorAttrib3(0, {.tile_mode = tile,
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.dimension = 1,
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.cmask_pipe_aligned = true,
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.dcc_pipe_aligned = true});
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registers.SetRenderTargetMask(0x0f);
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scheduler.Begin(registers, user_config, shaders);
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auto &resources = context.GetGpuResources();
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auto &texture_cache = resources.GetTextureCache();
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auto &executor = context.GetRenderExecutor();
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resources.MapMemory(base, allocation_size);
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RenderColorInfo color{};
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RenderExecutorTestAccess::ResolveRenderColorTarget(
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executor, 1, scheduler.Current(), color, 0);
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const auto attachment =
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texture_cache.FindRenderTarget(color.image_id, color.desc);
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const auto &image = texture_cache.GetImage(color.image_id);
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Require(name, "captured target",
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color.image_id && attachment != nullptr &&
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color.base_array_layer == 5 &&
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color.desc.info.data.address == target_address &&
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color.desc.info.data.size == target_size &&
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color.desc.info.tile_mode == tile &&
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color.desc.info.extent == vk::Extent3D{256, 256, 1} &&
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color.desc.info.resources == ImageSubresources{1, 6} &&
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color.desc.info.pitch == pitch &&
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color.desc.info.mip_layout[0].offset == 0 &&
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color.desc.info.mip_layout[0].size == target_size &&
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color.desc.view_info.type == vk::ImageViewType::e2D &&
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color.desc.view_info.base_layer == 5 &&
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color.desc.view_info.layer_count == 1 &&
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(target_address & 0xffffu) == 0x4000 &&
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image.usage.render_target && image.IsGpuModified(),
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"slice 5 Standard4KB render target was not resolved");
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RenderExecutorTestAccess::ResetBindings(executor);
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resources.UnmapMemory(base, allocation_size);
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scheduler.Finish();
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}
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Require(name, "unmap direct backing",
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Libs::LibKernel::Memory::KernelMunmap(base, allocation_size) == 0,
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"Standard4KB color mapping release failed");
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Require(name, "release direct backing",
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Libs::LibKernel::Memory::KernelReleaseDirectMemory(
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direct_offset, allocation_size) == 0,
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"Standard4KB color allocation release failed");
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std::printf("[gpu] %-32s ok\n", name);
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}
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void CheckRenderExecutorColorDepthTileDiscovery() {
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constexpr const char *name = "RenderExecutorColorDepthTile";
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constexpr uintptr_t base = 0x0000000203d00000ull;
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@@ -21177,6 +21280,11 @@ int main(int argc, char **argv) {
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CheckStandard64RenderTargetTileRoundTrip();
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return 0;
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}
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if (argc == 2 && std::strcmp(argv[1], "--standard4-rt-only") == 0) {
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VulkanHarness vulkan;
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vulkan.CheckRenderExecutorColorStandard4TileDiscovery();
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return 0;
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}
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if (argc == 2 && std::strcmp(argv[1], "--image-view-only") == 0) {
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VulkanHarness vulkan;
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CheckSampledColorViews();
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@@ -21286,6 +21394,7 @@ int main(int argc, char **argv) {
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vulkan.CheckGpuTilerCpuParity();
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#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
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vulkan.CheckRenderExecutorColorVolumeDiscovery();
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vulkan.CheckRenderExecutorColorStandard4TileDiscovery();
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vulkan.CheckRenderExecutorColorDepthTileDiscovery();
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vulkan.CheckRenderExecutorStencilBindingDiscovery();
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vulkan.CheckUnifiedTextureCacheFlow();
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