mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-21 03:16:54 +02:00
refactor(shader): remove register-state compatibility paths
This commit is contained in:
@@ -232,51 +232,6 @@ static void ReportReserveExceeded(const IR::Program& program, const char* vector
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InitialEmitterVectorReserve);
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}
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void CollectValueRegisterMirrors(const IR::ValueProgram& program,
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std::vector<Emitter::RegisterBinding>& registers) {
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for (const auto* block: program.blocks) {
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for (const auto& inst: *block) {
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switch (inst.GetOpcode()) {
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case IR::ValueOpcode::SetScalarRegister:
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case IR::ValueOpcode::SetThreadBitScalarRegister:
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if (block != program.blocks.front()) {
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Emitter::CollectRegister(
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registers,
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{IR::RegisterFile::Scalar, IR::RegIndex(inst.Arg(0).ScalarRegister())});
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}
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break;
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case IR::ValueOpcode::SetVectorRegister:
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Emitter::CollectRegister(
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registers,
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{IR::RegisterFile::Vector, IR::RegIndex(inst.Arg(0).VectorRegister())});
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break;
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case IR::ValueOpcode::SetM0:
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if (block != program.blocks.front()) {
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Emitter::CollectRegister(registers, {IR::RegisterFile::M0, 0});
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}
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break;
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case IR::ValueOpcode::SetExecLo:
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case IR::ValueOpcode::SetExecHi:
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if (block != program.blocks.front()) {
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Emitter::CollectRegister(
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registers, {IR::RegisterFile::Exec,
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inst.GetOpcode() == IR::ValueOpcode::SetExecLo ? 0u : 1u});
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}
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break;
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case IR::ValueOpcode::SetVccLo:
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case IR::ValueOpcode::SetVccHi:
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if (block != program.blocks.front()) {
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Emitter::CollectRegister(
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registers, {IR::RegisterFile::Vcc,
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inst.GetOpcode() == IR::ValueOpcode::SetVccLo ? 0u : 1u});
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}
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break;
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default: break;
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}
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}
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}
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}
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IR::SpirvRequirements GetProgramRequirements(const IR::Program& program) {
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if (program.spirv_requirements.has_value()) {
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return *program.spirv_requirements;
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@@ -418,14 +373,9 @@ bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resourc
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state.stage = program.stage;
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state.wave_size = program.wave_size;
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state.per_invocation_masks = program.lane_mask_mode == ShaderLaneMaskMode::PerInvocation;
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state.exact_subgroup_operations =
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!state.per_invocation_masks && requirements.requires_exact_subgroup;
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state.registers.reserve(InitialEmitterVectorReserve);
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state.inputs.reserve(InitialEmitterVectorReserve);
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state.outputs.reserve(InitialEmitterVectorReserve);
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state.interface_variables.reserve(InitialEmitterVectorReserve);
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state.reachable_blocks.reserve(InitialEmitterVectorReserve);
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CollectValueRegisterMirrors(value_program, state.registers);
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CopyProgramInputsAndOutputs(state, program);
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state.needs_subgroup_ballot = requirements.subgroup_ballot;
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state.needs_subgroup_shuffle = requirements.subgroup_shuffle;
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@@ -438,16 +388,13 @@ bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resourc
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AllocateOutputVariables(state);
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AllocateDescriptorVariables(state);
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EmitHeaderAndTypes(state);
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AllocateRegisterVariables(state);
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if (!EmitValueProgram(state, value_program, error)) {
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return false;
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}
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ReportReserveExceeded(program, "registers", state.registers.size());
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ReportReserveExceeded(program, "inputs", state.inputs.size());
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ReportReserveExceeded(program, "outputs", state.outputs.size());
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ReportReserveExceeded(program, "interface_variables", state.interface_variables.size());
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ReportReserveExceeded(program, "reachable_blocks", state.reachable_blocks.size());
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auto binary = state.builder.Build();
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if (binary.empty()) {
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@@ -38,18 +38,6 @@ void SetError(std::string* error, const char* message) {
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}
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}
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void CollectRegister(std::vector<RegisterBinding>& registers, IR::Register reg) {
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if (std::any_of(registers.begin(), registers.end(),
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[reg](const RegisterBinding& binding) { return binding.reg == reg; })) {
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return;
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}
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registers.push_back({reg, 0});
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}
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bool IsInactiveWave32ExecHigh(const EmitterState& state, IR::Register reg) {
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return state.wave_size == 32u && reg.file == IR::RegisterFile::Exec && reg.index == 1u;
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}
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bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind kind,
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uint32_t index) {
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return std::any_of(outputs.begin(), outputs.end(), [kind, index](const OutputBinding& binding) {
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@@ -88,15 +76,6 @@ uint32_t OutputVariableForExport(const EmitterState& state, const IR::ExportInfo
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return 0;
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}
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uint32_t PointerForRegister(const EmitterState& state, IR::Register reg) {
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for (const auto& binding: state.registers) {
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if (binding.reg == reg) {
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return binding.pointer_id;
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}
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}
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return 0;
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}
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uint32_t ConstantU32(EmitterState& state, uint32_t value);
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[[noreturn]] void ExitDescriptorBindingFailure(const EmitterState& state,
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IR::DescriptorBindingKind kind, uint32_t resource,
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@@ -1,52 +0,0 @@
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#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
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#include <algorithm>
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namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
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bool UserDataDwordIndex(const EmitterState& state, IR::Register reg, uint32_t& dword_index) {
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if (reg.file != IR::RegisterFile::Scalar) {
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return false;
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}
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const auto& registers = state.program.bindings.user_data_registers;
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const auto found = std::lower_bound(registers.begin(), registers.end(), reg.index);
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if (found == registers.end() || *found != reg.index) {
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return false;
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}
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dword_index = static_cast<uint32_t>(found - registers.begin());
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return true;
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}
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uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
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if (state.push_constant_variable != 0) {
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const auto pointer = state.builder.AllocateId();
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const auto value = state.builder.AllocateId();
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state.builder.AddFunction({OpAccessChain, state.ptr_push_constant_uint, pointer,
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state.push_constant_variable, ConstantU32(state, 0),
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ConstantU32(state, dword_index)});
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state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
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return value;
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}
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if (state.vsharp_storage_variable != 0) {
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const auto pointer = state.builder.AllocateId();
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const auto value = state.builder.AllocateId();
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state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
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state.vsharp_storage_variable, ConstantU32(state, 0),
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ConstantU32(state, dword_index)});
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state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
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return value;
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}
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return ConstantU32(state, 0);
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}
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uint32_t InitialRegisterValue(const EmitterState& state, IR::Register reg) {
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if (reg.file != IR::RegisterFile::Exec) {
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return 0;
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}
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if (state.per_invocation_masks) {
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return reg.index == 0 ? 1u : 0u;
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}
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return reg.index == 0 || state.wave_size == 64u ? 0xffffffffu : 0u;
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}
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} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
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@@ -5,6 +5,19 @@
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namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
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namespace {
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bool UserDataDwordIndex(const EmitterState& state, IR::Register reg, uint32_t& dword_index) {
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if (reg.file != IR::RegisterFile::Scalar) {
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return false;
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}
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const auto& registers = state.program.bindings.user_data_registers;
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const auto found = std::lower_bound(registers.begin(), registers.end(), reg.index);
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if (found == registers.end() || *found != reg.index) {
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return false;
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}
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dword_index = static_cast<uint32_t>(found - registers.begin());
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return true;
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}
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uint32_t EmitWqmLaneU32(EmitterState& state, uint32_t src) {
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uint32_t ret = ConstantU32(state, 0);
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for (uint32_t i = 0; i < 8u; i++) {
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@@ -32,19 +45,6 @@ uint32_t BoolAsU32(ValueEmitContext& ctx, uint32_t value) {
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return result;
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}
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void StoreRegisterMirror(ValueEmitContext& ctx, IR::Register reg, uint32_t value) {
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if (const auto pointer = PointerForRegister(ctx.state, reg); pointer != 0) {
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if (IsInactiveWave32ExecHigh(ctx.state, reg)) {
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value = ConstantU32(ctx.state, 0);
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}
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ctx.state.builder.AddFunction({OpStore, pointer, value});
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}
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}
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bool IsPrologue(const ValueEmitContext& ctx) {
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return !ctx.program.blocks.empty() && ctx.current_block == ctx.program.blocks.front();
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}
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uint32_t EmitBuiltinU32(ValueEmitContext& ctx, IR::StageInputKind kind, uint32_t component) {
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auto& state = ctx.state;
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if (kind == IR::StageInputKind::LocalInvocationIndex) {
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@@ -338,61 +338,9 @@ bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
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switch (inst.GetOpcode()) {
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case IR::ValueOpcode::Identity:
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case IR::ValueOpcode::ConditionRef: ctx.Define(inst, ctx.Arg(inst, 0)); return true;
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case IR::ValueOpcode::SetScalarRegister:
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StoreRegisterMirror(
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ctx, {IR::RegisterFile::Scalar, IR::RegIndex(inst.Arg(0).ScalarRegister())},
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ctx.Arg(inst, 1));
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return true;
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case IR::ValueOpcode::SetThreadBitScalarRegister:
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StoreRegisterMirror(
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ctx, {IR::RegisterFile::Scalar, IR::RegIndex(inst.Arg(0).ScalarRegister())},
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BoolAsU32(ctx, ctx.Arg(inst, 1)));
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return true;
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case IR::ValueOpcode::SetVectorRegister:
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StoreRegisterMirror(
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ctx, {IR::RegisterFile::Vector, IR::RegIndex(inst.Arg(0).VectorRegister())},
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ctx.Arg(inst, 1));
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return true;
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case IR::ValueOpcode::SetScc: ctx.Arg(inst, 0); return true;
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case IR::ValueOpcode::SetExec: ctx.Arg(inst, 0); return true;
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case IR::ValueOpcode::SetExecLo:
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case IR::ValueOpcode::SetExecHi:
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if (!IsPrologue(ctx)) {
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StoreRegisterMirror(ctx,
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{IR::RegisterFile::Exec,
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inst.GetOpcode() == IR::ValueOpcode::SetExecLo ? 0u : 1u},
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ctx.Arg(inst, 0));
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}
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return true;
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case IR::ValueOpcode::SetVcc: ctx.Arg(inst, 0); return true;
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case IR::ValueOpcode::SetVccLo:
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case IR::ValueOpcode::SetVccHi:
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if (!IsPrologue(ctx)) {
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StoreRegisterMirror(ctx,
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{IR::RegisterFile::Vcc,
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inst.GetOpcode() == IR::ValueOpcode::SetVccLo ? 0u : 1u},
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ctx.Arg(inst, 0));
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}
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return true;
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case IR::ValueOpcode::SetM0:
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StoreRegisterMirror(ctx, {IR::RegisterFile::M0, 0}, ctx.Arg(inst, 0));
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return true;
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case IR::ValueOpcode::GetScalarRegister:
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case IR::ValueOpcode::GetThreadBitScalarRegister:
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case IR::ValueOpcode::GetVectorRegister:
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case IR::ValueOpcode::GetScc:
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case IR::ValueOpcode::GetExec:
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case IR::ValueOpcode::GetExecLo:
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case IR::ValueOpcode::GetExecHi:
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case IR::ValueOpcode::GetVcc:
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case IR::ValueOpcode::GetVccLo:
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case IR::ValueOpcode::GetVccHi:
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case IR::ValueOpcode::GetM0: return true;
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case IR::ValueOpcode::Void:
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case IR::ValueOpcode::Reference:
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case IR::ValueOpcode::ReferenceU32:
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case IR::ValueOpcode::Prologue:
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case IR::ValueOpcode::Epilogue:
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case IR::ValueOpcode::ControlNop:
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case IR::ValueOpcode::Waitcnt:
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case IR::ValueOpcode::Sendmsg:
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@@ -273,11 +273,6 @@ enum : uint32_t {
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GlslFindUMsb = 75,
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};
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struct RegisterBinding {
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IR::Register reg;
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uint32_t pointer_id = 0;
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};
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struct InputBinding {
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IR::StageInputKind kind = IR::StageInputKind::VertexIndex;
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uint32_t location = 0;
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@@ -327,7 +322,6 @@ struct EmitterState {
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ShaderStageInputInfo input_info;
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ShaderType stage = ShaderType::Unknown;
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uint32_t wave_size = 64;
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bool exact_subgroup_operations = false;
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bool per_invocation_masks = false;
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uint32_t void_type = 0;
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uint32_t bool_type = 0;
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@@ -426,15 +420,9 @@ struct EmitterState {
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bool needs_image_gather_extended = false;
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bool needs_function_lds = false;
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bool needs_pixel_valid_mask = false;
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bool unsupported_ir_instruction = false;
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IR::Opcode unsupported_ir_opcode = IR::Opcode::Count;
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uint32_t unsupported_ir_pc = 0;
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std::vector<RegisterBinding> registers;
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std::vector<InputBinding> inputs;
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std::vector<OutputBinding> outputs;
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std::vector<uint32_t> interface_variables;
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std::vector<bool> reachable_blocks;
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std::map<uint32_t, uint32_t> block_labels;
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std::map<uint32_t, uint32_t> constants;
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std::map<uint32_t, uint32_t> signed_constants;
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std::map<uint32_t, uint32_t> float_constants;
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@@ -621,18 +609,12 @@ uint32_t VertexParameterInputPointerType(const EmitterState& state, VertexInputS
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void SetError(std::string* error, const char* message);
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void CollectRegister(std::vector<RegisterBinding>& registers, IR::Register reg);
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bool IsInactiveWave32ExecHigh(const EmitterState& state, IR::Register reg);
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bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind kind, uint32_t index);
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void CopyProgramInputsAndOutputs(EmitterState& state, const IR::Program& program);
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uint32_t OutputVariableForExport(const EmitterState& state, const IR::ExportInfo& exp);
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uint32_t PointerForRegister(const EmitterState& state, IR::Register reg);
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uint32_t ConstantU32(EmitterState& state, uint32_t value);
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uint32_t EmitSubgroupLocalInvocationId(EmitterState& state);
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@@ -714,8 +696,6 @@ void AddDescriptorAnnotationsAndNames(EmitterState& state);
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void EmitHeaderAndTypes(EmitterState& state);
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void AllocateRegisterVariables(EmitterState& state);
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void AllocateDescriptorVariables(EmitterState& state);
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uint32_t EmitTrueBool(EmitterState& state);
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@@ -754,8 +734,6 @@ uint32_t EmitBinaryU32(EmitterState& state, uint32_t opcode, uint32_t lhs, uint3
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uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index);
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bool UserDataDwordIndex(const EmitterState& state, IR::Register reg, uint32_t& dword_index);
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uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryInfo& mem,
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uint32_t use_pc);
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@@ -878,8 +856,6 @@ uint32_t EmitFAbsValue(EmitterState& state, uint32_t value);
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uint32_t EmitF16BitsToF32(EmitterState& state, uint32_t bits);
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uint32_t InitialRegisterValue(const EmitterState& state, IR::Register reg);
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bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst);
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bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst);
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@@ -2,6 +2,28 @@
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namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
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uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
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if (state.push_constant_variable != 0) {
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const auto pointer = state.builder.AllocateId();
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const auto value = state.builder.AllocateId();
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state.builder.AddFunction({OpAccessChain, state.ptr_push_constant_uint, pointer,
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state.push_constant_variable, ConstantU32(state, 0),
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ConstantU32(state, dword_index)});
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state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
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return value;
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}
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if (state.vsharp_storage_variable != 0) {
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const auto pointer = state.builder.AllocateId();
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const auto value = state.builder.AllocateId();
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state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
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state.vsharp_storage_variable, ConstantU32(state, 0),
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ConstantU32(state, dword_index)});
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state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
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return value;
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}
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return ConstantU32(state, 0);
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}
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uint32_t EmitAddU32(EmitterState& state, uint32_t lhs, uint32_t rhs) {
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const auto ret = state.builder.AllocateId();
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state.builder.AddFunction({OpIAdd, state.uint_type, ret, lhs, rhs});
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@@ -803,18 +803,6 @@ void EmitHeaderAndTypes(EmitterState& state) {
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state.builder.AddType({OpTypeFunction, state.func_type, state.void_type});
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}
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void AllocateRegisterVariables(EmitterState& state) {
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if (state.stage == ShaderType::Pixel && state.needs_pixel_valid_mask) {
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state.pixel_valid_mask_variable = state.builder.AllocateId();
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state.builder.AddName(state.pixel_valid_mask_variable, "pixel_valid_mask_active");
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}
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for (auto& binding: state.registers) {
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binding.pointer_id = state.builder.AllocateId();
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const auto name = IR::RegisterToString(binding.reg);
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state.builder.AddName(binding.pointer_id, name.c_str());
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||||
}
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||||
}
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||||
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||||
void AllocateDescriptorVariables(EmitterState& state) {
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||||
if (DescriptorBinding(state, IR::DescriptorBindingKind::Buffers) != nullptr) {
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||||
state.storage_buffer_variable = state.builder.AllocateId();
|
||||
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||||
@@ -430,6 +430,10 @@ void ValueEmitContext::Fail(const IR::Inst& inst, const char* reason) {
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||||
|
||||
bool EmitValueProgram(EmitterState& state, const IR::ValueProgram& program, std::string* error) {
|
||||
ValueEmitContext ctx(state, program);
|
||||
if (state.stage == ShaderType::Pixel && state.needs_pixel_valid_mask) {
|
||||
state.pixel_valid_mask_variable = state.builder.AllocateId();
|
||||
state.builder.AddName(state.pixel_valid_mask_variable, "pixel_valid_mask_active");
|
||||
}
|
||||
for (const auto* block: program.blocks) {
|
||||
ctx.labels.emplace(block, state.builder.AllocateId());
|
||||
for (const auto& inst: *block) {
|
||||
@@ -512,10 +516,6 @@ bool EmitValueProgram(EmitterState& state, const IR::ValueProgram& program, std:
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_func_uint, state.dispatch_pc_variable, StorageClassFunction});
|
||||
}
|
||||
for (const auto& binding: state.registers) {
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_func_uint, binding.pointer_id, StorageClassFunction});
|
||||
}
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() != IR::ValueOpcode::Phi) {
|
||||
@@ -540,10 +540,6 @@ bool EmitValueProgram(EmitterState& state, const IR::ValueProgram& program, std:
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_func_uint, ctx.scratch_u32_variable, StorageClassFunction});
|
||||
}
|
||||
for (const auto& binding: state.registers) {
|
||||
state.builder.AddFunction({OpStore, binding.pointer_id,
|
||||
ConstantU32(state, InitialRegisterValue(state, binding.reg))});
|
||||
}
|
||||
if (state.pixel_valid_mask_variable != 0) {
|
||||
state.builder.AddFunction(
|
||||
{OpStore, state.pixel_valid_mask_variable, ConstantU32(state, 1)});
|
||||
|
||||
Reference in New Issue
Block a user