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graphics: honour DCC fixed clear codes on 16-bit and float colour targets (#471)
* Honour DCC fixed clear codes on 16-bit and float colour targets * tests: DCC fixed clear codes materialise on an RGBA16F target * graphics: remove fixed clear format comment --------- Co-authored-by: nmzik <Nmzik@mail.ru>
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@@ -7442,6 +7442,103 @@ public:
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std::printf("[gpu] %-32s ok\n", name);
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}
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void CheckRenderExecutorDccFixedClearFloat() {
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constexpr const char *name = "RenderExecutorDccFixedClearFloat";
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constexpr uintptr_t base = 0x0000000204100000ull;
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constexpr uint64_t allocation_size = 0x200000;
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constexpr uint64_t allocation_alignment = 0x10000;
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constexpr uint64_t dcc_address = base + 0x100000;
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struct FillCase {
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uint32_t fill;
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std::array<uint32_t, 4> clear;
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};
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constexpr std::array cases{
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FillCase{0x40404040u, {0, 0, 0, 0x3f800000u}},
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FillCase{0x80808080u, {0x3f800000u, 0x3f800000u, 0x3f800000u, 0}},
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};
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EnsureRuntimeContext();
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int64_t direct_offset = -1;
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Require(name, "direct allocation",
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Libs::LibKernel::Memory::KernelAllocateDirectMemory(
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0, Libs::LibKernel::Memory::KernelGetDirectMemorySize(),
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allocation_size, allocation_alignment, 0, &direct_offset) == 0,
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"fixed-clear direct-memory allocation failed");
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void *mapped = reinterpret_cast<void *>(base);
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Require(name, "direct mapping",
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Libs::LibKernel::Memory::KernelMapDirectMemory(
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&mapped, allocation_size, 0x3, 0x10, direct_offset,
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allocation_alignment) == 0 &&
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mapped == reinterpret_cast<void *>(base),
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"fixed-clear direct mapping failed");
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std::memset(mapped, 0, allocation_size);
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for (const auto &fill_case : cases) {
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RenderContext context(m_runtime_context);
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auto &scheduler = context.GetCommandScheduler();
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HW::Context registers{};
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HW::UserConfig user_config{};
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HW::Shader shaders{};
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registers.SetColorBase(0, {.addr = base});
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registers.SetColorInfo(
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0, {.dcc_compression_enable = true,
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.format = Prospero::ChannelLayout::k16_16_16_16,
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.channel_type = Prospero::ChannelType::kFloat,
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.channel_order = Prospero::ChannelOrder::kStandard});
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registers.SetColorAttrib2(0, {.height = 255, .width = 255});
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registers.SetColorAttrib3(0,
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{.tile_mode = Prospero::TileMode::kRenderTarget,
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.dimension = 1,
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.metadata_pipe_aligned = true});
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registers.SetColorDccAddr(0, {.addr = dcc_address});
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registers.SetColorClearWord0(0, {.word0 = 0});
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registers.SetColorClearWord1(0, {.word1 = 0});
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registers.SetRenderTargetMask(0x0f);
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scheduler.Begin(registers, user_config, shaders);
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auto &resources = context.GetGpuResources();
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auto &texture_cache = resources.GetTextureCache();
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auto &executor = context.GetRenderExecutor();
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resources.MapMemory(base, allocation_size);
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Require(name, "deferred fixed-code fill",
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!texture_cache.TryConsumeDccFill(dcc_address, 0x1000,
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fill_case.fill),
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"a pre-registration DCC fill was not deferred");
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RenderColorInfo color{};
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RenderExecutorTestAccess::ResolveRenderColorTarget(
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executor, 1, scheduler.Current(), color, 0);
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RenderDepthInfo no_depth{};
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const auto rendering = RenderExecutorTestAccess::AcquireRenderTargets(
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executor, scheduler.Current(), &color, 1, no_depth);
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Require(name, "fixed clear on a float target",
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color.image_id &&
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color.desc.info.metadata.kind == ImageMetadataKind::Dcc &&
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color.desc.info.metadata.range.address == dcc_address &&
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color.metadata_fixed_clear_supported &&
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rendering.num_color_attachments == 1 &&
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rendering.color_attachments[0].is_clear &&
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rendering.color_attachments[0].clear_value ==
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fill_case.clear &&
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!texture_cache.IsMetaCleared(dcc_address, 0),
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"a DCC fixed clear code was not materialised on an RGBA16F "
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"target");
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RenderExecutorTestAccess::ResetBindings(executor);
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resources.UnmapMemory(base, allocation_size);
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scheduler.Finish();
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}
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Require(name, "unmap direct backing",
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Libs::LibKernel::Memory::KernelMunmap(base, allocation_size) == 0,
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"fixed-clear direct mapping release failed");
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Require(name, "release direct backing",
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Libs::LibKernel::Memory::KernelReleaseDirectMemory(
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direct_offset, allocation_size) == 0,
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"fixed-clear direct-memory allocation release failed");
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std::printf("[gpu] %-32s ok\n", name);
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}
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void CheckRenderExecutorColorStandardTileDiscovery() {
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constexpr const char *name = "RenderExecutorColorStandardTile";
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constexpr uintptr_t base = 0x0000000203b00000ull;
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@@ -25793,6 +25890,7 @@ int main(int argc, char **argv) {
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VulkanHarness vulkan;
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vulkan.CheckRenderExecutorColor1DDiscovery();
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vulkan.CheckRenderExecutorColorVolumeDiscovery();
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vulkan.CheckRenderExecutorDccFixedClearFloat();
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vulkan.CheckRenderExecutorColorDepthTileDiscovery();
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vulkan.CheckRenderExecutorStencilBindingDiscovery();
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vulkan.CheckUnifiedTextureCacheFlow();
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@@ -25979,6 +26077,7 @@ int main(int argc, char **argv) {
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#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
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vulkan.CheckRenderExecutorColor1DDiscovery();
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vulkan.CheckRenderExecutorColorVolumeDiscovery();
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vulkan.CheckRenderExecutorDccFixedClearFloat();
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vulkan.CheckRenderExecutorColorStandardTileDiscovery();
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vulkan.CheckRenderExecutorColorDepthTileDiscovery();
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vulkan.CheckRenderExecutorStencilBindingDiscovery();
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