shader: remove unreachable mixed image specialization paths

This commit is contained in:
nmzik
2026-10-12 20:54:22 +02:00
parent 145578ac03
commit e2c8b61de6
6 changed files with 97 additions and 435 deletions
@@ -272,8 +272,6 @@ struct ImageSampleLayout {
uint32_t lod = NoImageComponent;
uint32_t grad_x = NoImageComponent;
uint32_t grad_y = NoImageComponent;
bool operator==(const ImageSampleLayout&) const = default;
};
struct F32Class {