Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)"

This reverts commit 6758d67942.

An EXEC pair loses its mask provenance and falls into the raw high-word path. The saved all-ones high word then keeps waterfall branches true and wedges GPU work.
This commit is contained in:
nmzik
2026-09-01 07:32:18 +04:00
parent b8a459e83d
commit e591a66b67
13 changed files with 185 additions and 444 deletions
@@ -23,16 +23,12 @@ VALUE_OPCODE(GetScc, U1)
VALUE_OPCODE(SetScc, Void, U1)
VALUE_OPCODE(GetExec, U1)
VALUE_OPCODE(SetExec, Void, U1)
VALUE_OPCODE(GetExecMaskTag, U1)
VALUE_OPCODE(SetExecMaskTag, Void, U1)
VALUE_OPCODE(GetExecLo, U32)
VALUE_OPCODE(SetExecLo, Void, U32)
VALUE_OPCODE(GetExecHi, U32)
VALUE_OPCODE(SetExecHi, Void, U32)
VALUE_OPCODE(GetVcc, U1)
VALUE_OPCODE(SetVcc, Void, U1)
VALUE_OPCODE(GetVccMaskValidTag, U1)
VALUE_OPCODE(SetVccMaskValidTag, Void, U1)
VALUE_OPCODE(GetVccLo, U32)
VALUE_OPCODE(SetVccLo, Void, U32)
VALUE_OPCODE(GetVccHi, U32)