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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
graphics: bound unbounded buffer reads and writes (#1066)
Co-authored-by: João Lobo <joaodlobo@gmail.com>
This commit is contained in:
@@ -807,30 +807,52 @@ void RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime,
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}
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}
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void RenderExecutor::FindBuffers(PreparedBindings& prepared) {
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void RenderExecutor::FindBuffers(std::span<PreparedBindings* const> stages) {
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KYTY_PROFILER_FUNCTION();
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EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
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const auto& program = *prepared.runtime->program;
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const auto& snapshot = *prepared.runtime->resources;
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auto& cache = m_context.GetBufferCache();
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prepared.buffer_sources.clear();
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const auto& layout = program.bindings;
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if (layout.memory_offset_count == 0) {
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return;
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}
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const auto& resources = layout.descriptors.front().resources;
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prepared.buffer_sources.reserve(resources.size());
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for (const auto resource: resources) {
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auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
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const auto address = descriptor.Base48();
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const auto requested_size = descriptor.GetSize();
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if (address == 0 || requested_size == 0) {
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prepared.buffer_sources.push_back({});
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auto& cache = m_context.GetBufferCache();
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for (auto* stage: stages) {
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auto& prepared = *stage;
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EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
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const auto& program = *prepared.runtime->program;
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const auto& snapshot = *prepared.runtime->resources;
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prepared.buffer_sources.clear();
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const auto& layout = program.bindings;
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if (layout.memory_offset_count == 0) {
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continue;
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}
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const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
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prepared.buffer_sources.push_back({address, size, cache.FindBuffer(address, size)});
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const auto& resources = layout.descriptors.front().resources;
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prepared.buffer_sources.reserve(resources.size());
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for (const auto resource: resources) {
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const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
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const auto address = descriptor.Base48();
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auto size = descriptor.GetSize();
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if (address == 0 || size == 0) {
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prepared.buffer_sources.push_back({});
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continue;
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}
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if (descriptor.NumRecords() == UINT32_MAX) {
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if (program.info.buffers[resource].written) {
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// Sentinel write ranges end before tables captured by any bound stage.
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for (const auto* reader: stages) {
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for (const auto [read_address, read_size]: reader->runtime->resources->specialization_reads) {
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if (read_size == 0) continue;
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if (read_address > address) {
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size = std::min(size, read_address - address);
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} else if (address - read_address < read_size) {
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EXIT("scalar resource reads overlap a shader buffer write\n");
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}
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}
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}
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} else {
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const auto& graphics = m_context.GetGraphics();
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const auto limit = uint64_t {graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange} -
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(graphics.StorageMinAlignment() - 1);
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size = std::min({size, uint64_t {256} * 1024 * 1024, limit});
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}
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}
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size = Libs::LibKernel::Memory::ClampRangeSize(address, size);
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prepared.buffer_sources.push_back({address, size, cache.FindBuffer(address, size)});
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}
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}
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}
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@@ -919,8 +941,8 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
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void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const> stages,
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std::span<RenderColorInfo> colors) {
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bool uses_dma = false;
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FindBuffers(stages);
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for (auto* stage: stages) {
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FindBuffers(*stage);
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uses_dma |= stage->runtime->program->info.uses_dma;
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}
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if (uses_dma) {
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@@ -161,7 +161,7 @@ public:
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uint32_t mode);
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void PrepareBindings(const ShaderStageRuntime& runtime, PreparedBindings& prepared);
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void FindBuffers(PreparedBindings& bindings);
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void FindBuffers(std::span<PreparedBindings* const> stages);
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void RebindBuffers(PreparedBindings& bindings);
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void RebindImages(PreparedBindings& bindings);
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void CommitBindings(CommandBuffer& buffer, vk::PipelineBindPoint pipeline_bind_point,
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@@ -342,7 +342,8 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
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std::copy(std::begin(input_info.dispatch_threads_num), std::end(input_info.dispatch_threads_num),
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bindings.shader_data.begin() + program.bindings.dispatch_thread_dword);
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}
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FindBuffers(bindings);
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PreparedBindings* descriptor_stage = &bindings;
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FindBuffers(std::span {&descriptor_stage, 1u});
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if (program.info.uses_dma) {
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m_context.PrepareBda();
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}
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@@ -351,7 +352,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
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RebindBuffers(bindings);
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auto vk_buffer = buffer.Handle();
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PreparedBindings* descriptor_stage = &bindings;
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CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
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std::span {&descriptor_stage, 1u});
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bool has_storage_writes = bindings.shared_memory.buffer != nullptr ||
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@@ -457,7 +457,8 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
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auto& pipeline = m_context.GetPipelineCache().GetComputePipeline(input_info, compute_program);
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auto& bindings = m_compute_bindings;
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PrepareBindings(input_info.stage, bindings);
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FindBuffers(bindings);
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PreparedBindings* descriptor_stage = &bindings;
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FindBuffers(std::span {&descriptor_stage, 1u});
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const auto& program = *input_info.stage.program;
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if (program.info.uses_dma) {
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m_context.PrepareBda();
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@@ -469,7 +470,6 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
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args_addr, sizeof(vk::DispatchIndirectCommand), false);
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EXIT_IF(args_buffer == nullptr || (args_offset & 3u) != 0);
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RebindBuffers(bindings);
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PreparedBindings* descriptor_stage = &bindings;
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CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
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std::span {&descriptor_stage, 1u});
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const auto vk_buffer = buffer.Handle();
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