gpu: skip drains for CPU-only memory unmaps

This commit is contained in:
nmzik
2026-10-05 21:00:12 +04:00
parent 5b826c6e4a
commit e6fce45d3a
6 changed files with 81 additions and 37 deletions
@@ -38,8 +38,10 @@ public:
void PopPendingOperations();
void DrainPriorityOperations();
void WaitPriorityOperations(uint64_t tick);
// Guest-memory completions use the priority queue; normal callbacks maintain GPU resources.
void DeferOperation(Common::UniqueFunction<void>&& operation);
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
[[nodiscard]] bool HasPendingPriorityOperations();
[[nodiscard]] static bool InDeferredOperation() noexcept;
[[nodiscard]] bool Active() const noexcept { return m_command.m_registers != nullptr; }
@@ -82,6 +84,7 @@ private:
void BeginNext();
void PriorityOperationsThread(std::stop_token stop);
void QueueOperation(Common::UniqueFunction<void>&& operation, bool priority);
void RunOperation(Common::UniqueFunction<void>&& operation);
MasterSemaphore m_master;