shader: add missing RDNA2 ALU opcodes

Add missing scalar and vector opcodes with compute tests.

Original work by @Pouare514 in #176.

Co-authored-by: Pouare514 <julienaulycee@gmail.com>
This commit is contained in:
nmzik
2026-09-02 01:55:48 +04:00
parent 04b404f3c9
commit e9425e101d
10 changed files with 175 additions and 7 deletions
@@ -34,7 +34,8 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst) {
case O::S_ADD_U32: ADD_U32(inst, false, false); return true;
case O::S_ADDC_U32: ADD_U32(inst, false, true); return true;
case O::S_SUB_U32: SUB_U32(inst, false, false); return true;
case O::S_SUBB_U32: SUBB_U32(inst, false); return true;
case O::S_SUBB_U32: SUBB_U32(inst, false, false); return true;
case O::S_ABSDIFF_I32: S_ABSDIFF_I32(inst); return true;
case O::S_ADD_I32: S_ADD_SUB_I32(inst, false); return true;
case O::S_SUB_I32: S_ADD_SUB_I32(inst, true); return true;
case O::S_LSHL1_ADD_U32: S_LSHL_ADD_U32(inst, 1u); return true;
@@ -186,6 +187,8 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst) {
case O::S_BITSET0_B32: return S_BITSET_B32(inst, false);
case O::S_BITSET1_B32: return S_BITSET_B32(inst, true);
case O::S_BITSET0_B64: return S_BITSET_B64(inst, false);
case O::S_BITSET1_B64: return S_BITSET_B64(inst, true);
case O::S_BITREPLICATE_B64_B32: return S_BITREPLICATE_B64_B32(inst);
case O::S_QUADMASK_B64: return S_QUADMASK_B64(inst);
case O::S_BFM_B32: return BFM_B32(inst);
@@ -201,6 +204,7 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst) {
case O::S_NOP:
case O::S_SLEEP:
case O::S_SETPRIO:
case O::S_TRAP: EmitControlNop(); return true;
case O::S_WAITCNT_DEPCTR: EmitWaitcnt(); return true;
case O::S_BARRIER: S_BARRIER(); return true;