gpu: implement polygon offset

Co-authored-by: Pouare514 <julienaulycee@gmail.com>
This commit is contained in:
nmzik
2026-08-06 22:02:19 +02:00
parent 3052dac82e
commit e9f5da27f8
9 changed files with 169 additions and 49 deletions
@@ -18,7 +18,9 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <bit>
#include <cstdio>
#include <cstring>
#include <vector>
#define KYTY_HW_CTX_PARSER_ARGS \
@@ -895,23 +897,44 @@ KYTY_HW_CTX_PARSER(HwCtxSetModeControl) {
return 1;
}
static void HwCtxIgnorePolyOffsetRegister(uint32_t cmd_offset, uint32_t value) {
static std::atomic<uint32_t> log_count = 0;
static void HwCtxSetPolyOffsetRegister(CommandProcessor& cp, uint32_t cmd_offset, uint32_t value) {
HW::PolyOffset offset = cp.GetCtx().GetPolyOffset();
auto count = log_count.fetch_add(1);
if (count < 8) {
LOGF_COLOR(Log::Color::Red,
"\t temporary: ignoring polygon offset context register 0x%03" PRIx32
" = 0x%08" PRIx32 " (depth bias not implemented)\n",
cmd_offset, value);
switch (cmd_offset) {
case Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL: {
const auto neg_bits =
KYTY_PM4_GET(value, PA_SU_POLY_OFFSET_DB_FMT_CNTL, NEG_NUM_DB_BITS);
offset.neg_num_db_bits = std::bit_cast<int8_t>(static_cast<uint8_t>(neg_bits));
offset.db_is_float_fmt =
KYTY_PM4_GET(value, PA_SU_POLY_OFFSET_DB_FMT_CNTL, DB_IS_FLOAT_FMT) != 0;
break;
}
case Pm4::PA_SU_POLY_OFFSET_CLAMP: offset.clamp = std::bit_cast<float>(value); break;
case Pm4::PA_SU_POLY_OFFSET_FRONT_SCALE:
offset.front_scale = std::bit_cast<float>(value);
break;
case Pm4::PA_SU_POLY_OFFSET_FRONT_OFFSET:
offset.front_offset = std::bit_cast<float>(value);
break;
case Pm4::PA_SU_POLY_OFFSET_BACK_SCALE:
offset.back_scale = std::bit_cast<float>(value);
break;
case Pm4::PA_SU_POLY_OFFSET_BACK_OFFSET:
offset.back_offset = std::bit_cast<float>(value);
break;
default:
EXIT("unknown polygon offset context register 0x%03" PRIx32 " = 0x%08" PRIx32 "\n",
cmd_offset, value);
}
cp.GetCtx().SetPolyOffset(offset);
}
KYTY_HW_CTX_PARSER(HwCtxSetPolyOffsetRegisters) {
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
for (uint32_t i = 0; i < num_values; i++) {
HwCtxIgnorePolyOffsetRegister(cmd_offset + i, buffer[i]);
HwCtxSetPolyOffsetRegister(cp, cmd_offset + i, buffer[i]);
}
return num_values;
@@ -3705,22 +3728,22 @@ void GraphicsInitJmpTablesCxIndirect() {
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_CLAMP] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_FRONT_SCALE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_FRONT_OFFSET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_BACK_SCALE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_BACK_OFFSET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::DB_Z_INFO] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
+13
View File
@@ -348,6 +348,16 @@ struct ModeControl {
bool persp_corr_dis = false;
};
struct PolyOffset {
int8_t neg_num_db_bits = -23;
bool db_is_float_fmt = true;
float clamp = 0.0f;
float front_scale = 0.0f;
float front_offset = 0.0f;
float back_scale = 0.0f;
float back_offset = 0.0f;
};
struct BlendControl {
uint8_t color_srcblend = 1;
uint8_t color_comb_fcn = 0;
@@ -905,6 +915,8 @@ public:
void SetDepthControl(const DepthControl& control) { m_depth_control = control; }
[[nodiscard]] const ModeControl& GetModeControl() const { return m_mode_control; }
void SetModeControl(const ModeControl& control) { m_mode_control = control; }
[[nodiscard]] const PolyOffset& GetPolyOffset() const { return m_poly_offset; }
void SetPolyOffset(const PolyOffset& offset) { m_poly_offset = offset; }
[[nodiscard]] const EqaaControl& GetEqaaControl() const { return m_eqaa_control; }
void SetEqaaControl(const EqaaControl& control) { m_eqaa_control = control; }
[[nodiscard]] const StencilControl& GetStencilControl() const { return m_stencil_control; }
@@ -1002,6 +1014,7 @@ private:
uint8_t m_stencil_clear_value = 0;
ModeControl m_mode_control;
PolyOffset m_poly_offset;
EqaaControl m_eqaa_control;
ShaderRegisters m_sh_regs;
+22 -18
View File
@@ -578,24 +578,28 @@ constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_SHIFT = 0;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_MASK = 0xFF;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_SHIFT = 8;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_MASK = 0x1;
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
constexpr uint32_t PA_SC_AA_CONFIG = 0x2F8;
constexpr uint32_t PA_SC_AA_CONFIG_MSAA_NUM_SAMPLES_SHIFT = 0;
-8
View File
@@ -686,14 +686,6 @@ static void McCheck(const HW::ModeControl& c) {
}
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
if (c.poly_offset_front_enable || c.poly_offset_back_enable) {
static bool logged = false;
if (!logged) {
LOGF("\t temporary: PA_SU_SC_MODE_CNTL.POLY_OFFSET_*_ENABLE is not implemented; "
"continuing without depth bias\n");
logged = true;
}
}
if (c.vtx_window_offset_enable) {
static bool logged = false;
if (!logged) {
@@ -947,6 +947,8 @@ void CreatePipelineInternal(
vk::DynamicState::eViewport,
vk::DynamicState::eScissor,
vk::DynamicState::eLineWidth,
vk::DynamicState::eDepthBiasEnable,
vk::DynamicState::eDepthBias,
vk::DynamicState::eStencilCompareMask,
vk::DynamicState::eStencilReference,
vk::DynamicState::eStencilWriteMask,
+47 -4
View File
@@ -64,12 +64,32 @@ int32_t ResolveVertexOffset(uint32_t index_offset, const ShaderVertexInputInfo&
return 0;
}
static std::atomic<uint32_t> g_draw_state_log_count = 0;
static std::atomic<uint32_t> g_draw_input_log_count = 0;
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
static std::atomic<uint32_t> g_draw_state_log_count = 0;
static std::atomic<uint32_t> g_draw_input_log_count = 0;
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
static std::atomic<uint32_t> g_framebuffer_skip_log_count = 0;
static float ConvertPolygonOffsetConstantFactor(float guest_factor, const HW::PolyOffset& offset,
vk::Format host_depth_format) {
if (offset.db_is_float_fmt) {
return guest_factor;
}
int host_depth_bits = 0;
switch (host_depth_format) {
case vk::Format::eD16Unorm:
case vk::Format::eD16UnormS8Uint: host_depth_bits = 16; break;
case vk::Format::eD24UnormS8Uint: host_depth_bits = 24; break;
default:
// A fixed-point guest bias cannot be represented exactly by a floating-point host
// attachment without VK_EXT_depth_bias_control.
return guest_factor;
}
return std::ldexp(guest_factor, host_depth_bits + offset.neg_num_db_bits);
}
static const char* RenderColorTypeName(RenderColorType type) {
switch (type) {
case RenderColorType::NoColorOutput: return "NoColorOutput";
@@ -335,6 +355,22 @@ static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandB
ret.stencil_front = depth.stencil_dynamic_front;
ret.stencil_back = depth.stencil_dynamic_back;
const auto& mode = ctx.GetModeControl();
const auto& poly_offset = ctx.GetPolyOffset();
const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
ret.depth_bias_enable = use_front || use_back;
if (ret.depth_bias_enable) {
// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
const float guest_constant_factor =
use_front ? poly_offset.front_offset : poly_offset.back_offset;
ret.depth_bias_constant_factor =
ConvertPolygonOffsetConstantFactor(guest_constant_factor, poly_offset, depth.format);
ret.depth_bias_clamp = poly_offset.clamp;
ret.depth_bias_slope_factor =
(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
}
// CB_COLOR_CONTROL.operation controls special CB operations, not the normal color component
// write mask. Use CB_TARGET_MASK here so scanout passes with mode=Disable do not go black.
for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
@@ -379,6 +415,13 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
}
vk_buffer.setLineWidth(line_width);
vk_buffer.setDepthBiasEnable(dynamic_params.depth_bias_enable ? VK_TRUE : VK_FALSE);
if (dynamic_params.depth_bias_enable) {
vk_buffer.setDepthBias(dynamic_params.depth_bias_constant_factor,
dynamic_params.depth_bias_clamp,
dynamic_params.depth_bias_slope_factor);
}
if (dynamic_params.stencil_test_enable) {
vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eFront,
dynamic_params.stencil_front.compareMask);
+4 -4
View File
@@ -15,12 +15,16 @@ struct ShaderVertexInputInfo;
struct PipelineDynamicParameters {
bool stencil_test_enable = false;
bool depth_bias_enable = false;
float viewport_scale[3] = {};
float viewport_offset[3] = {};
int scissor_ltrb[4] = {0};
float line_width = 1.0f;
float depth_bias_constant_factor = 0.0f;
float depth_bias_clamp = 0.0f;
float depth_bias_slope_factor = 0.0f;
uint32_t color_write_count = 1;
bool color_write_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {true, true};
@@ -33,10 +37,6 @@ struct PipelineDynamicParameters {
static_assert(std::is_trivially_copyable_v<PipelineDynamicParameters>);
static_assert(std::is_standard_layout_v<PipelineDynamicParameters>);
static_assert(alignof(PipelineDynamicParameters) == 1);
static_assert(sizeof(PipelineDynamicParameters) ==
sizeof(bool) + sizeof(float[3]) + sizeof(float[3]) + sizeof(int[4]) + sizeof(float) +
sizeof(uint32_t) + sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) +
sizeof(PipelineStencilDynamicState) * 2);
[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
const ShaderVertexInputInfo& vs_input_info);
@@ -260,6 +260,10 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
LOGF("sampleRateShading is not supported\n");
skip_device = true;
}
if (device_features2.features.depthBiasClamp != VK_TRUE) {
LOGF("depthBiasClamp is not supported\n");
skip_device = true;
}
if (device_features2.features.fragmentStoresAndAtomics != VK_TRUE) {
LOGF("fragmentStoresAndAtomics is not supported\n");
@@ -549,6 +553,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
EXIT_NOT_IMPLEMENTED(required_features13.synchronization2 == VK_TRUE &&
supported_features13.synchronization2 != VK_TRUE);
EXIT_NOT_IMPLEMENTED(supported_features2.features.sampleRateShading != VK_TRUE);
EXIT_NOT_IMPLEMENTED(supported_features2.features.depthBiasClamp != VK_TRUE);
features12.timelineSemaphore = VK_TRUE;
vk::PhysicalDeviceFeatures device_features {};
@@ -564,6 +569,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
device_features.independentBlend = VK_TRUE;
device_features.tessellationShader = VK_TRUE;
device_features.sampleRateShading = VK_TRUE;
device_features.depthBiasClamp = VK_TRUE;
graphics.sample_rate_shading_enabled = true;
device_features.vertexPipelineStoresAndAtomics =
supported_features2.features.vertexPipelineStoresAndAtomics;