shader: drop the unread F32Class bits and the per-pass HS reflection counter reset

This commit is contained in:
nmzik
2026-10-20 23:54:32 +02:00
parent 3c4124dafa
commit ea1b032c59
3 changed files with 5 additions and 10 deletions
@@ -285,7 +285,6 @@ struct ImageSampleLayout {
};
struct F32Class {
uint32_t bits = 0;
uint32_t nan = 0;
uint32_t zero = 0;
};