pipeline: persist shaders and pipelines per game and prewarm them at boot

This commit is contained in:
nmzik
2026-10-25 00:25:02 +02:00
parent 9210264d47
commit ec8b75b244
13 changed files with 571 additions and 38 deletions
+4
View File
@@ -133,6 +133,10 @@ bool ShaderValidationEnabled() {
return g_config->shader_validation_enabled;
}
bool ShaderCacheEnabled() {
return g_config->shader_cache_enabled;
}
ShaderOptimizationType GetShaderOptimizationType() {
return g_config->shader_optimization_type;
}