shader: decode S_FLBIT_I32 and S_FLBIT_I32_I64 with a 4-op signed leading-bit search

This commit is contained in:
nmzik
2026-10-23 13:22:50 +02:00
parent 3688412dca
commit ecc30a1f2d
6 changed files with 71 additions and 10 deletions
@@ -57,6 +57,8 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
{0x14u, Opcode::S_FF1_I32_B64},
{0x15u, Opcode::S_FLBIT_I32_B32},
{0x16u, Opcode::S_FLBIT_I32_B64},
{0x17u, Opcode::S_FLBIT_I32},
{0x18u, Opcode::S_FLBIT_I32_I64},
{0x19u, Opcode::S_SEXT_I32_I8},
{0x1au, Opcode::S_SEXT_I32_I16},
{0x1bu, Opcode::S_BITSET0_B32},
@@ -60,6 +60,8 @@ enum class Opcode {
S_FF1_I32_B64,
S_FLBIT_I32_B32,
S_FLBIT_I32_B64,
S_FLBIT_I32,
S_FLBIT_I32_I64,
S_BITREPLICATE_B64_B32,
S_QUADMASK_B64,
S_GETPC_B64,