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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
shader: support single and split NGG shaders for PPSA11142
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@@ -535,7 +535,7 @@ TranslateResult TranslateProgram(std::span<const uint32_t> code, const CompileOp
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Decoder::Program decoded;
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std::vector<uint32_t> joined_code;
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if (options.stage == ShaderType::Mesh) {
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if (!options.back_code.empty()) {
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decoded = DecodeFusedProgram(code, options.back_code, joined_code);
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} else {
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Decoder::DecodeProgram(code, decoded);
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@@ -1109,7 +1109,7 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
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: u32(0);
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const auto vertex = entry_ir.IMul(local, step);
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const auto first = entry_ir.IAdd(vertex, parity);
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const auto second = mesh.InputPrimitiveSize() == 3u
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const auto second = mesh.InputPrimitiveSize() >= 2u
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? entry_ir.ISub(entry_ir.IAdd(vertex, u32(1)), parity)
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: u32(0);
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const auto third = mesh.InputPrimitiveSize() == 3u
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@@ -755,19 +755,9 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
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}
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return params;
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}
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EXIT_IF(regs.gs_regs.data_addr == 0);
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const auto back = ShaderGetMappedData(regs.gs_regs.data_addr, "ShaderGetInputInfoGS():");
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const auto back_params =
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GetShaderParams(regs.gs_regs.data_addr, "ShaderRecompiler GS",
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GetDeclaredShaderHash(regs.gs_regs.data_addr), {}, back);
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params.back_code = back_params.code;
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// Merged shaders receive the GS-back user-data pointer in s0:s1, followed
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// by the ordinary user SGPRs at s8. Keep both in the runtime register snapshot.
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// NGG user SGPRs start at s8; a separately compiled GS back half also receives
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// its user-data pointer in s0:s1.
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params.user_data.insert(params.user_data.begin(), 8u, 0u);
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params.user_data[0] = static_cast<uint32_t>(regs.gs_regs.user_data_addr);
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params.user_data[1] = static_cast<uint32_t>(regs.gs_regs.user_data_addr >> 32u);
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const uint64_t hashes[] = {params.hash, back_params.hash};
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params.hash = XXH3_64bits(hashes, sizeof(hashes));
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info = {};
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info.pa_cl_vs_out_cntl = sh.m_paClVsOutCntl;
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auto& mesh = info.mesh;
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@@ -776,11 +766,25 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
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mesh.max_vertices = sh.m_geMaxOutputPerSubgroup;
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mesh.provoking_vertex = context.GetModeControl().provoking_vtx_last ? 2u : 0u;
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mesh.lds_size_dwords = static_cast<uint32_t>(regs.gs_regs.rsrc2.lds_size) * 128u;
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mesh.scratch_size_dwords = std::max(data.scratch_size_dwords, back.scratch_size_dwords);
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mesh.scratch_size_dwords = data.scratch_size_dwords;
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if (data.type == Prospero::ShaderBinaryType::kGsFront) {
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EXIT_IF(regs.gs_regs.data_addr == 0);
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const auto back = ShaderGetMappedData(regs.gs_regs.data_addr, "ShaderGetInputInfoGS():");
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const auto back_params =
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GetShaderParams(regs.gs_regs.data_addr, "ShaderRecompiler GS",
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GetDeclaredShaderHash(regs.gs_regs.data_addr), {}, back);
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params.back_code = back_params.code;
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params.user_data[0] = static_cast<uint32_t>(regs.gs_regs.user_data_addr);
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params.user_data[1] = static_cast<uint32_t>(regs.gs_regs.user_data_addr >> 32u);
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const uint64_t hashes[] = {params.hash, back_params.hash};
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params.hash = XXH3_64bits(hashes, sizeof(hashes));
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mesh.scratch_size_dwords = std::max(mesh.scratch_size_dwords, back.scratch_size_dwords);
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}
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EXIT_NOT_IMPLEMENTED(regs.gs_regs.rsrc1.gs_vgpr_component_count != 3u ||
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regs.gs_regs.rsrc2.es_vgpr_component_count != 3u);
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const auto& group = user_config.GetGeControl();
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if ((user_config.GetPrimType() != Prospero::PrimitiveType::kPointList &&
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user_config.GetPrimType() != Prospero::PrimitiveType::kLineList &&
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user_config.GetPrimType() != Prospero::PrimitiveType::kTriStrip &&
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user_config.GetPrimType() != Prospero::PrimitiveType::kTriList) ||
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sh.m_vgtGsOutPrimType != 2u || sh.m_vgtGsMaxVertOut < 3u ||
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@@ -80,10 +80,15 @@ struct ShaderMeshInputInfo: ShaderWorkgroupInputInfo {
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uint32_t provoking_vertex = 0;
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[[nodiscard]] constexpr uint32_t InputPrimitiveSize() const {
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return input_primitive == static_cast<uint32_t>(Prospero::PrimitiveType::kPointList) ? 1u : 3u;
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switch (static_cast<Prospero::PrimitiveType>(input_primitive)) {
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case Prospero::PrimitiveType::kPointList: return 1u;
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case Prospero::PrimitiveType::kLineList: return 2u;
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default: return 3u;
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}
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}
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[[nodiscard]] constexpr uint32_t InputPrimitiveStep() const {
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return input_primitive == static_cast<uint32_t>(Prospero::PrimitiveType::kTriList) ? 3u : 1u;
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return input_primitive == static_cast<uint32_t>(Prospero::PrimitiveType::kTriStrip)
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? 1u : InputPrimitiveSize();
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}
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[[nodiscard]] constexpr uint32_t InputPrimitiveCount(uint32_t vertices) const {
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const auto size = InputPrimitiveSize();
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@@ -257,6 +262,7 @@ struct Shader {
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};
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struct ShaderMappedData {
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Prospero::ShaderBinaryType type {};
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ShaderUserData* user_data = nullptr;
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ShaderSemantic* input_semantics = nullptr;
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uint32_t num_input_semantics = 0;
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@@ -662,6 +662,7 @@ int KYTY_SYSV_ABI AgcCreateShader(Shader** dst, void* header, const volatile voi
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LOGF("\t base = 0x%016" PRIx64 "\n", base);
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ShaderMappedData map;
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map.type = static_cast<Prospero::ShaderBinaryType>(h->type);
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map.user_data = h->user_data;
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map.input_semantics = h->input_semantics;
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map.num_input_semantics = h->num_input_semantics;
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