mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
Implement vertex swizzle
This commit is contained in:
@@ -22,7 +22,7 @@
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namespace Libs::Graphics {
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//IDK: maybe we can remove it?
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// IDK: maybe we can remove it?
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constexpr uint32_t kTemporaryPs5BufferFormat121 = 121u;
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static bool NarrowInputFormat(VkFormat* format, uint32_t* size, uint32_t used_components) {
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@@ -561,13 +561,15 @@ void CreatePipelineInternal(PipelineCache::GraphicsPipeline* pipeline, VkRenderP
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input_attr[index].location = index;
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input_attr[index].offset = b.attr_offsets[ai];
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uint32_t attr_size = 4;
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auto registers_num = vs_input_info->resources_dst[index].registers_num;
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auto used_components = (vs_input_info->resource_fetch_components[index] > 0
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? vs_input_info->resource_fetch_components[index]
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: registers_num);
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uint32_t attr_size = 4;
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auto registers_num = vs_input_info->resources_dst[index].registers_num;
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auto used_components = (vs_input_info->resource_fetch_components[index] > 0
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? vs_input_info->resource_fetch_components[index]
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: registers_num);
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const auto raw_components = VertexRawComponentCount(
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vs_input_info->resources[index].DstSelXYZW(), static_cast<uint32_t>(registers_num));
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GetInputFormat(vs_input_info->resources[index], &input_attr[index].format, &attr_size,
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static_cast<uint32_t>(used_components));
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raw_components);
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if (graphics_debug_dump_enabled()) {
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static std::atomic_uint log_count = 0;
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@@ -602,73 +604,18 @@ void CreatePipelineInternal(PipelineCache::GraphicsPipeline* pipeline, VkRenderP
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EXIT_NOT_IMPLEMENTED(vs_input_info->resources[index].AddTid());
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EXIT_NOT_IMPLEMENTED(vs_input_info->resources[index].SwizzleEnabled());
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auto log_unsupported_vertex_swizzle = [index, attr_size, registers_num](
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uint32_t swizzle, uint32_t expected) {
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static bool logged = false;
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if (!logged) {
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LOGF(
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"VertexInput: temporary: accepting unsupported dst swizzle at attr %" PRIu32
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" (attr_size=%" PRIu32 ", regs=%" PRIu32 ", swizzle=0x%03" PRIx32
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", expected=0x%03" PRIx32 ")\n",
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static_cast<uint32_t>(index), attr_size, registers_num, swizzle, expected);
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logged = true;
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if (registers_num < 1 || registers_num > 4) {
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EXIT("invalid vertex destination register count: %u\n", registers_num);
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}
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for (uint32_t component = 0; component < static_cast<uint32_t>(registers_num);
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component++) {
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const auto selector =
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GetDstSel(vs_input_info->resources[index].DstSelXYZW(), component);
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if (DecodeVertexDstSelector(selector).kind == VertexDstSelectKind::Reserved) {
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EXIT("unsupported reserved vertex dst selector: attr=%u component=%u "
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"selector=%u\n",
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static_cast<uint32_t>(index), component, selector);
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}
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};
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switch (registers_num) {
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case 1: {
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auto swizzle = vs_input_info->resources[index].DstSelX();
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if (swizzle != DstSel(4)) {
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log_unsupported_vertex_swizzle(swizzle, DstSel(4));
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}
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break;
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}
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case 2: {
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auto swizzle = vs_input_info->resources[index].DstSelXY();
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auto expected = (attr_size == 1 ? DstSel(4, 0) : DstSel(4, 5));
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if (swizzle != expected) {
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log_unsupported_vertex_swizzle(swizzle, expected);
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}
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break;
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}
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case 3: {
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auto swizzle = vs_input_info->resources[index].DstSelXYZ();
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auto expected =
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(attr_size == 1 ? DstSel(4, 0, 0)
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: (attr_size == 2 ? DstSel(4, 5, 0) : DstSel(4, 5, 6)));
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if (swizzle != expected) {
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log_unsupported_vertex_swizzle(swizzle, expected);
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}
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break;
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}
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case 4: {
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auto swizzle = vs_input_info->resources[index].DstSelXYZW();
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auto expected = DstSel(4, 5, 6, 7);
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bool supported = false;
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switch (attr_size) {
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case 1:
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expected = DstSel(4, 0, 0, 1);
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supported = (swizzle == expected);
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break;
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case 2:
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expected = DstSel(4, 5, 0, 1);
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supported = (swizzle == expected);
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break;
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case 3:
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expected = DstSel(4, 5, 6, 1);
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supported = (swizzle == expected || swizzle == DstSel(4, 5, 6, 0));
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break;
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default:
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supported = (swizzle == expected || swizzle == DstSel(4, 5, 6, 1) ||
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swizzle == DstSel(4, 5, 6, 0));
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break;
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}
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if (!supported) {
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log_unsupported_vertex_swizzle(swizzle, expected);
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}
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break;
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}
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default: EXIT("invalid registers_num");
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}
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}
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}
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@@ -639,6 +639,8 @@ struct Instruction {
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bool slc = false;
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bool idxen = false;
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bool offen = false;
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// V_CMPX writes the comparison result to its normal scalar destination and EXEC.
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bool compare_exec = false;
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int32_t branch_offset = 0;
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uint32_t branch_target = 0;
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struct {
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@@ -1103,9 +1103,8 @@ bool DecodeVopcSdwa(uint32_t pc, std::span<const uint32_t> code, uint32_t word_i
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!DecodeScalarSource(vsrc1 + (fields.s1 == 0u ? 256u : 0u), pc, &inst->src1, error)) {
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return false;
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}
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if (IsVopcCompareExec(inst->opcode)) {
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inst->dst.kind = OperandKind::ExecLo;
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} else if (fields.sd == 0u) {
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inst->compare_exec = IsVopcCompareExec(inst->opcode);
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if (fields.sd == 0u) {
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inst->dst.kind = OperandKind::VccLo;
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} else if (!DecodeScalarDestination(fields.sdst, pc, &inst->dst, error)) {
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return false;
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@@ -1142,7 +1141,8 @@ bool DecodeVopcDpp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_in
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!DecodeVectorGpr(vsrc1, &inst->src1, error)) {
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return false;
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}
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inst->dst.kind = IsVopcCompareExec(inst->opcode) ? OperandKind::ExecLo : OperandKind::VccLo;
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inst->dst.kind = OperandKind::VccLo;
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inst->compare_exec = IsVopcCompareExec(inst->opcode);
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inst->src0.negate = ((modifier >> 20u) & 0x1u) != 0u;
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inst->src0.absolute = ((modifier >> 21u) & 0x1u) != 0u;
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inst->src0.dpp = true;
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@@ -1532,7 +1532,8 @@ bool DecodeVopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
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inst->family = Family::VOPC;
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inst->opcode_id = opcode;
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inst->opcode = Lookup(VOPC_OPS, static_cast<uint32_t>(std::size(VOPC_OPS)), opcode);
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inst->dst.kind = IsVopcCompareExec(inst->opcode) ? OperandKind::ExecLo : OperandKind::VccLo;
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inst->dst.kind = OperandKind::VccLo;
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inst->compare_exec = IsVopcCompareExec(inst->opcode);
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SetRawWords(inst, code, word_index, 1);
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switch (src0) {
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@@ -1618,9 +1619,8 @@ bool DecodeVop3(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
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return true;
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}
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bool dst_ok = true;
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if (compare_exec) {
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inst->dst.kind = OperandKind::ExecLo;
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} else if (scalar_dst) {
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inst->compare_exec = compare_exec;
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if (scalar_dst) {
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// VOP3A uses VDST for VOPC and the scalar-destination lane-read opcodes.
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dst_ok = DecodeScalarDestination(vdst, pc, &inst->dst, error);
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} else {
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@@ -1165,6 +1165,22 @@ bool LowerImplemented(const Decoder::Instruction& decoded, BasicBlock* block, st
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}
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block->instructions.push_back(inst);
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if (decoded.compare_exec) {
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// V_CMPX has two architectural destinations. Keep the comparison's normal VCC/SDST
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// result, then mirror the complete lane mask to EXEC. A mask is always a 64-bit scalar pair, including wave32 shaders.
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for (uint32_t i = 0; i < 2u; i++) {
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Instruction move;
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move.pc = decoded.pc;
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move.op = Opcode::MoveU32;
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move.src_count = 1;
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move.src[0] = inst.dst;
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move.src[0].reg.index += i;
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move.dst.kind = OperandKind::Register;
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move.dst.reg.file = RegisterFile::Exec;
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move.dst.reg.index = i;
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block->instructions.push_back(move);
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}
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}
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return AppendScalarResultSccNonZero(decoded, block, error);
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}
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@@ -94,8 +94,12 @@ uint32_t VertexParameterComponentCount(const EmitterState& state, const InputBin
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input.location < ShaderVertexInputInfo::RES_MAX &&
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input.location < static_cast<uint32_t>(state.vertex_input_info->resources_num) &&
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state.vertex_input_info->resources_dst[input.location].registers_num > 0) {
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count = static_cast<uint32_t>(
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const auto& descriptor = state.vertex_input_info->resources[input.location];
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const auto dst_count = static_cast<uint32_t>(
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state.vertex_input_info->resources_dst[input.location].registers_num);
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// Keep the SPIR-V interface and native VkFormat width identical. A destination
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// selector may request a raw component beyond the written VGPR count (W -> X).
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count = VertexRawComponentCount(descriptor.DstSelXYZW(), dst_count);
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}
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return std::clamp(count, 1u, 4u);
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}
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@@ -450,7 +450,25 @@ uint32_t EmitVertexParameterComponentU32(EmitterState* state, const InputBinding
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uint32_t component) {
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const auto count = VertexParameterComponentCount(*state, input);
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const auto kind = VertexParameterScalarKind(*state, input.location);
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if (component >= count) {
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uint32_t source_component = component;
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if (input.location < ShaderVertexInputInfo::RES_MAX &&
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input.location < static_cast<uint32_t>(state->vertex_input_info->resources_num)) {
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const auto& descriptor = state->vertex_input_info->resources[input.location];
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const auto selection =
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DecodeVertexDstSelector(GetDstSel(descriptor.DstSelXYZW(), component & 3u));
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if (selection.kind == VertexDstSelectKind::Zero) {
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return ConstantU32(state, 0u);
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}
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if (selection.kind == VertexDstSelectKind::One) {
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return ConstantU32(state,
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kind == VertexInputScalarKind::Float ? 0x3f800000u : 1u);
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}
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if (selection.kind == VertexDstSelectKind::Reserved) {
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EXIT("reserved vertex destination selector\n");
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}
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source_component = selection.source_component;
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}
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if (source_component >= count) {
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return VertexInputDefaultComponentU32(state, kind, component);
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}
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@@ -462,7 +480,7 @@ uint32_t EmitVertexParameterComponentU32(EmitterState* state, const InputBinding
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const auto pointer_type = VertexParameterScalarPointerType(*state, kind);
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const auto pointer = state->builder.AllocateId();
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state->builder.AddFunction({OpAccessChain, pointer_type, pointer, input.variable_id,
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ConstantU32(state, component)});
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ConstantU32(state, source_component)});
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state->builder.AddFunction({OpLoad, scalar_type, raw, pointer});
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}
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@@ -64,6 +64,41 @@ inline uint8_t GetDstSel(uint32_t swizzle, uint32_t channel) {
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return (swizzle >> (channel * 3u)) & 0x7u;
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}
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enum class VertexDstSelectKind : uint8_t { Zero, One, Component, Reserved };
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struct VertexDstSelection {
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VertexDstSelectKind kind = VertexDstSelectKind::Reserved;
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uint8_t source_component = 0;
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};
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constexpr VertexDstSelection DecodeVertexDstSelector(uint8_t selector) {
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if (selector == 0u) {
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return {VertexDstSelectKind::Zero, 0};
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}
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if (selector == 1u) {
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return {VertexDstSelectKind::One, 0};
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}
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if (selector >= 4u && selector <= 7u) {
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return {VertexDstSelectKind::Component, static_cast<uint8_t>(selector - 4u)};
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}
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return {VertexDstSelectKind::Reserved, 0};
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}
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constexpr uint32_t VertexRawComponentCount(uint32_t swizzle, uint32_t destination_components) {
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const auto dst_count = destination_components < 1u
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? 1u
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: (destination_components > 4u ? 4u : destination_components);
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auto count = dst_count;
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for (uint32_t component = 0; component < dst_count; component++) {
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const auto selection = DecodeVertexDstSelector(GetDstSel(swizzle, component));
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if (selection.kind == VertexDstSelectKind::Component) {
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const auto source_count = static_cast<uint32_t>(selection.source_component) + 1u;
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count = count > source_count ? count : source_count;
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}
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}
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return count;
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}
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struct ShaderVertexInputInfo {
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static constexpr int RES_MAX = 32;
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@@ -96,26 +131,26 @@ struct ShaderComputeInputInfo {
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};
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struct ShaderPixelInputInfo {
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uint32_t interpolator_settings[32] = {0};
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uint32_t input_num = 0;
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uint32_t ps_system_input_base = 0;
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uint8_t target_output_mode[8] = {};
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std::array<Prospero::ColorComponentMapping, 8> target_export_mapping = {};
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uint32_t mrt_output_mask = 0;
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uint32_t descriptor_set = 0;
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bool ps_pos_x = false;
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bool ps_pos_y = false;
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bool ps_pos_xy = false;
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bool ps_pos_z = false;
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bool ps_pos_w = false;
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bool ps_front_face = false;
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bool ps_no_perspective = false;
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bool ps_pixel_kill_enable = false;
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bool ps_depth_export_enable = false;
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bool ps_sample_mask_export_enable = false;
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bool ps_early_z = false;
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bool ps_execute_on_noop = false;
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ShaderStageRuntime stage;
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uint32_t interpolator_settings[32] = {0};
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uint32_t input_num = 0;
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uint32_t ps_system_input_base = 0;
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uint8_t target_output_mode[8] = {};
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std::array<Prospero::ColorComponentMapping, 8> target_export_mapping = {};
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uint32_t mrt_output_mask = 0;
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uint32_t descriptor_set = 0;
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bool ps_pos_x = false;
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bool ps_pos_y = false;
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bool ps_pos_xy = false;
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bool ps_pos_z = false;
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bool ps_pos_w = false;
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bool ps_front_face = false;
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bool ps_no_perspective = false;
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bool ps_pixel_kill_enable = false;
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bool ps_depth_export_enable = false;
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bool ps_sample_mask_export_enable = false;
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bool ps_early_z = false;
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bool ps_execute_on_noop = false;
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ShaderStageRuntime stage;
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bool HasPositionInput() const { return ps_pos_x || ps_pos_y || ps_pos_z || ps_pos_w; }
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};
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