shader: preserve wave-wide vector-store completion before publication

This commit is contained in:
nmzik
2026-10-04 00:17:28 +04:00
parent 42a315f0e4
commit f58014ff0e
16 changed files with 144 additions and 32 deletions
@@ -316,7 +316,7 @@ VALUE_OPCODE(GetInterpolationParameter, U32, U32, U32, U32)
VALUE_OPCODE(SetAttribute, Void, U32x4, U1)
VALUE_OPCODE(ControlNop, Void)
VALUE_OPCODE(Waitcnt, Void)
VALUE_OPCODE(StoreCompletion, Void)
VALUE_OPCODE(Barrier, Void)
VALUE_OPCODE(Sendmsg, Void)
VALUE_OPCODE(TtraceData, Void)