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Split renderState header
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@@ -1,3 +1,5 @@
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#include "graphics/host_gpu/renderer/debug.h"
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#include "common/assert.h"
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#include "common/common.h"
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#include "common/emulatorConfig.h"
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@@ -6,7 +8,6 @@
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#include "graphics/guest_gpu/hardwareContext.h"
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#include "graphics/guest_gpu/gpu_defs.h"
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/renderer/renderState.h"
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#include <atomic>
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#include <cmath>
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