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graphics: fix PS5 NGG vertex and instance draw offsets
Refs: https://github.com/KytyPS5/KytyPS5/issues/130
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@@ -7,8 +7,9 @@ namespace Libs::Graphics {
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struct ShaderVertexInputInfo;
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[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
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const ShaderVertexInputInfo& vs_input_info);
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[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
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const ShaderVertexInputInfo& vs_input_info);
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[[nodiscard]] uint32_t ResolveInstanceOffset(const ShaderVertexInputInfo& vs_input_info);
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} // namespace Libs::Graphics
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