mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
shader: resolve packed buffer selectors with shared indexed stores
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
This commit is contained in:
@@ -63,6 +63,7 @@ vk::PhysicalDeviceVulkan12Features WindowContext::RequiredVulkan12Features() noe
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features.shaderBufferInt64Atomics = VK_TRUE;
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features.storageBuffer8BitAccess = VK_TRUE;
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features.shaderSampledImageArrayNonUniformIndexing = VK_TRUE;
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features.shaderStorageBufferArrayNonUniformIndexing = VK_TRUE;
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return features;
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}
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@@ -284,6 +285,9 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
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check_feature(features12.shaderSampledImageArrayNonUniformIndexing,
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"shaderSampledImageArrayNonUniformIndexing",
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required_features12.shaderSampledImageArrayNonUniformIndexing);
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check_feature(features12.shaderStorageBufferArrayNonUniformIndexing,
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"shaderStorageBufferArrayNonUniformIndexing",
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required_features12.shaderStorageBufferArrayNonUniformIndexing);
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check_feature(features13.robustImageAccess, "robustImageAccess");
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check_feature(features13.dynamicRendering, "dynamicRendering",
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required_features13.dynamicRendering);
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@@ -398,6 +398,8 @@ uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryIn
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Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem);
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bool UsesSharedIndirectBufferStore(const EmitterState& state, uint32_t resource);
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void EmitMemoryOffsets(EmitterState& state);
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uint32_t LdsDwordCount(const EmitterState& state);
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@@ -409,6 +411,7 @@ struct MemoryResourceAccess {
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uint32_t length = 0;
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uint32_t byte_offset = 0;
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uint32_t element_bits = 32;
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bool non_uniform = false;
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spv::MemoryAccessMask memory_access = spv::MemoryAccessMaskNone;
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};
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@@ -418,7 +421,8 @@ MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::
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MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
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const IR::MemoryInfo& mem,
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BufferDefinition& buffer);
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BufferDefinition& buffer,
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uint32_t array_index = 0);
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uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAccess& access,
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uint32_t index);
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@@ -249,10 +249,11 @@ uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint3
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});
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}
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uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
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uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
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uint32_t prefix = 0) {
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if (mem.kind == IR::ResourceKind::Buffer) {
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const auto resource = ctx.state.program.info.buffers.at(mem.resource).descriptor_index;
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const auto prefix = ctx.state.memory_byte_offsets[resource];
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if (prefix == 0u) prefix = ctx.state.memory_byte_offsets[resource];
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const auto address = Binary(ctx.state, spv::OpIAdd, TypeU32(ctx.state),
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BufferByteAddress(ctx, inst, mem), prefix);
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// The host binding prefix must not wrap an out-of-range guest address into the buffer.
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@@ -273,8 +274,9 @@ uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Memo
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return ScratchByteAddress(ctx, mem, ctx.Arg(inst, 1), ctx.Arg(inst, 2));
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}
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uint32_t DwordIndex(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
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auto address = ByteAddress(ctx, inst, mem);
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uint32_t DwordIndex(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
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uint32_t prefix = 0) {
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auto address = ByteAddress(ctx, inst, mem, prefix);
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if (mem.kind == IR::ResourceKind::Lds || mem.kind == IR::ResourceKind::Gds) {
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// RDNA2 DS region addresses retain bits [15:2] after adding the byte offset.
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address = Binary(ctx.state, spv::OpBitwiseAnd, TypeU32(ctx.state), address,
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@@ -540,8 +542,30 @@ void StoreLocalFlat(ValueEmitContext& ctx, const IR::Inst& inst) {
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void StoreWordPrepared(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
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const MemoryResourceAccess& resource, uint32_t data) {
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const auto index = DwordIndex(ctx, inst, mem);
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EmitIfCondition(ctx.state, EmitMemoryElementInBounds(ctx.state, resource, index), [&]() {
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auto& state = ctx.state;
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const auto source = mem.kind == IR::ResourceKind::Buffer
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? state.program.info.buffers[mem.resource].source : UINT32_MAX;
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const auto& sources = state.program.descriptor_sources;
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const auto* indirect = source < sources.size() && sources[source].indirect_descriptor
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? &*sources[source].indirect_descriptor : nullptr;
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uint32_t index = 0;
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uint32_t in_bounds = 0;
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if (indirect != nullptr && indirect->indexed_store) {
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// The resource plan proves stride-four, index-only stores. Check the original
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// index before any byte multiplication can wrap it into the buffer.
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const auto prefix = Binary(state, spv::OpShiftRightLogical, TypeU32(state),
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resource.byte_offset, ConstantU32(state, 2));
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const auto guest_index = ctx.Arg(inst, 1);
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const auto records = Binary(state, spv::OpISub, TypeU32(state), resource.length, prefix);
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in_bounds = AndCondition(state,
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Binary(state, spv::OpULessThanEqual, TypeBool(state), prefix, resource.length),
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Binary(state, spv::OpULessThan, TypeBool(state), guest_index, records));
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index = EmitAddU32(state, guest_index, prefix);
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} else {
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index = DwordIndex(ctx, inst, mem, resource.byte_offset);
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in_bounds = EmitMemoryElementInBounds(state, resource, index);
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}
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EmitIfCondition(state, in_bounds, [&]() {
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StoreWordInBounds(ctx, resource, index, data);
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});
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}
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@@ -576,6 +600,15 @@ void StoreWord(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem)
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const auto selected = EmitIndirectResourceIndex(
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state, ctx.Arg(*handle, 0), buffer.indirect_mapping_offset,
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buffer.indirect_search_iterations, UINT32_MAX);
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if (UsesSharedIndirectBufferStore(state, mem.resource)) {
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EmitIfCondition(state, Binary(state, spv::OpULessThan, TypeBool(state), selected,
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ConstantU32(state, buffer.indirect_resources.size())), [&]() {
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const auto slot = EmitAddU32(state, selected, ConstantU32(state, buffer.descriptor_index));
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const auto access = PrepareStorageBufferResourceAccess(state, mem, state.storage_buffers[2], slot);
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StoreWordPrepared(ctx, inst, mem, access, data);
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});
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return;
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}
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const auto merge = state.builder.AllocateId();
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std::vector<uint32_t> labels(buffer.indirect_resources.size());
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std::vector<uint32_t> branches {spv::OpSwitch, selected, merge};
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@@ -2,14 +2,13 @@
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namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
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uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
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static uint32_t EmitShaderDataDwordLoadAt(EmitterState& state, uint32_t dword_index) {
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if (state.program.bindings.UsesPushData()) {
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dword_index += state.program.bindings.push_data_start_dword;
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const auto pointer = state.builder.AllocateId();
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const auto value = state.builder.AllocateId();
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state.builder.AddFunction(spv::OpAccessChain, TypePushConstantElementPointer(state),
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pointer, state.push_constant_variable, ConstantU32(state, 0),
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ConstantU32(state, dword_index));
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dword_index);
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state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
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return value;
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}
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@@ -18,13 +17,20 @@ uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
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const auto value = state.builder.AllocateId();
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state.builder.AddFunction(spv::OpAccessChain, TypeStorageBufferElementPointer(state),
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pointer, state.shader_data_storage_variable,
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ConstantU32(state, 0), ConstantU32(state, dword_index));
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ConstantU32(state, 0), dword_index);
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state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
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return value;
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}
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return ConstantU32(state, 0);
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}
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uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
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if (state.program.bindings.UsesPushData()) {
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dword_index += state.program.bindings.push_data_start_dword;
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}
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return EmitShaderDataDwordLoadAt(state, ConstantU32(state, dword_index));
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}
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uint32_t EmitBinaryU32(EmitterState& state, spv::Op opcode, uint32_t lhs, uint32_t rhs) {
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const auto ret = state.builder.AllocateId();
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state.builder.AddFunction(opcode, TypeU32(state), ret, lhs, rhs);
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@@ -102,12 +108,38 @@ Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::
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return state.program.info.buffers[mem.resource].descriptor_format;
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}
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bool UsesSharedIndirectBufferStore(const EmitterState& state, uint32_t resource) {
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const auto& buffers = state.program.info.buffers;
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const auto& root = buffers[resource];
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if (root.indirect_root != resource || root.descriptor_index == UINT32_MAX ||
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root.packed_stride == 0u || root.indirect_resources.empty()) {
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return false;
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}
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uint32_t slot = root.descriptor_index;
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for (const auto candidate: root.indirect_resources) {
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if (buffers[candidate].packed_stride != root.packed_stride ||
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buffers[candidate].descriptor_index != slot++) return false;
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}
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return true;
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}
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void EmitMemoryOffsets(EmitterState& state) {
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std::array<bool, IR::ShaderInfo::MaxBuffers> dynamic_offsets {};
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for (uint32_t resource = 0; resource < state.program.info.buffers.size(); ++resource) {
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if (!UsesSharedIndirectBufferStore(state, resource)) continue;
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for (const auto candidate: state.program.info.buffers[resource].indirect_resources) {
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dynamic_offsets[state.program.info.buffers[candidate].descriptor_index] = true;
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}
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}
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const auto count = state.program.bindings.descriptor_counts[static_cast<size_t>(IR::DescriptorBindingKind::Buffers)];
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for (uint32_t i = 0; i < count; i += 4u) {
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const auto lanes = std::min(4u, count - i);
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if (std::all_of(dynamic_offsets.begin() + i, dynamic_offsets.begin() + i + lanes,
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[](bool dynamic) { return dynamic; })) continue;
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const auto word =
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EmitShaderDataDwordLoad(state, state.program.bindings.memory_offset_dword + i / 4u);
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for (uint32_t lane = 0; lane < std::min(4u, count - i); ++lane) {
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for (uint32_t lane = 0; lane < lanes; ++lane) {
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if (dynamic_offsets[i + lane]) continue;
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state.memory_byte_offsets[i + lane] = EmitNative<spv::OpBitFieldUExtract, IR::Type::U32>(
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state, word, ConstantU32(state, lane * 8u), ConstantU32(state, 8u));
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}
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@@ -152,7 +184,8 @@ void EnsureLdsStorage(EmitterState& state) {
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MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
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const IR::MemoryInfo& mem,
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BufferDefinition& buffer) {
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BufferDefinition& buffer,
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uint32_t array_index) {
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if (buffer.variable == 0) {
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ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
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"storage buffer descriptor array was not emitted");
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@@ -160,15 +193,34 @@ MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
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if (buffer.pointer_type == 0) {
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buffer.pointer_type = TypePointer(state, spv::StorageClassStorageBuffer, buffer.type);
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}
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const auto array_index =
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state.program.info.buffers.at(mem.resource).descriptor_index;
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const bool non_uniform = array_index != 0u;
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const auto static_index = state.program.info.buffers.at(mem.resource).descriptor_index;
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if (!non_uniform) array_index = ConstantU32(state, static_index);
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MemoryResourceAccess access {
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.kind = mem.kind,
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.non_uniform = non_uniform,
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.memory_access = mem.coherent ? spv::MemoryAccessVolatileMask : spv::MemoryAccessMaskNone};
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access.object_pointer = state.builder.AllocateId();
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state.builder.AddFunction(spv::OpAccessChain, buffer.pointer_type, access.object_pointer,
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buffer.variable, ConstantU32(state, array_index));
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access.byte_offset = state.memory_byte_offsets[array_index];
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buffer.variable, array_index);
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if (non_uniform) {
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state.builder.RequireExtension("SPV_EXT_descriptor_indexing");
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state.builder.RequireCapability(spv::CapabilityShaderNonUniform);
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state.builder.RequireCapability(spv::CapabilityStorageBufferArrayNonUniformIndexing);
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state.builder.AddAnnotation(spv::OpDecorate, access.object_pointer, spv::DecorationNonUniform);
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const auto offsets_start = state.program.bindings.memory_offset_dword +
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(state.program.bindings.UsesPushData() ? state.program.bindings.push_data_start_dword : 0u);
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const auto word = EmitShaderDataDwordLoadAt(state, EmitAddU32(
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state, ConstantU32(state, offsets_start),
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Binary(state, spv::OpShiftRightLogical, TypeU32(state), array_index, ConstantU32(state, 2))));
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const auto shift = Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
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Binary(state, spv::OpBitwiseAnd, TypeU32(state), array_index, ConstantU32(state, 3)),
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ConstantU32(state, 3));
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access.byte_offset = EmitNative<spv::OpBitFieldUExtract, IR::Type::U32>(
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state, word, shift, ConstantU32(state, 8));
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} else {
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access.byte_offset = state.memory_byte_offsets[static_index];
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}
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access.length = state.builder.AllocateId();
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state.builder.AddFunction(spv::OpArrayLength, TypeU32(state), access.length,
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access.object_pointer, 0);
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@@ -260,6 +312,9 @@ uint32_t EmitStorageBufferElementPointer(EmitterState& state,
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const auto pointer = state.builder.AllocateId();
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state.builder.AddFunction(spv::OpAccessChain, pointer_type, pointer, access.object_pointer,
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ConstantU32(state, 0), index);
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if (access.non_uniform) {
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state.builder.AddAnnotation(spv::OpDecorate, pointer, spv::DecorationNonUniform);
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}
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return pointer;
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}
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@@ -504,6 +504,7 @@ struct DescriptorSource {
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uint32_t source = UINT32_MAX;
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uint32_t stride = 0;
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uint32_t offset = 0;
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std::vector<std::pair<uint32_t, uint32_t>> byte_ranges;
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bool operator==(const SelectorRead& other) const = default;
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};
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@@ -514,6 +515,7 @@ struct DescriptorSource {
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uint32_t table_stride = 0;
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uint32_t table_record_bytes = 0;
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bool table_scalar = false;
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bool indexed_store = false;
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uint32_t workgroup_axis = UINT32_MAX;
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Value key_count;
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Value selector_first;
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@@ -195,15 +195,15 @@ bool ReadScalarTable(uint64_t base, uint64_t size, uint64_t dynamic_offset,
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runtime.read_specialization_memory(runtime.userdata, address, prefix);
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}
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bool NormalizeIndirectStoreBuffer(DescriptorValue& value) {
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bool NormalizeIndirectStoreBuffer(DescriptorValue& value, bool indexed) {
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ShaderBufferResource descriptor;
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if (!DecodeBufferDescriptor(value, descriptor)) return false;
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if (descriptor.Type() != 0u || descriptor.Format() == Prospero::BufferFormat::kInvalid ||
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descriptor.Base48() == 0u || descriptor.GetSize() == 0u) {
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value.dwords.fill(0u);
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} else if (descriptor.Stride() != 1u || descriptor.SwizzleEnabled() || descriptor.AddTid() ||
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descriptor.OutOfBounds() != 3u) {
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return SpecializationFail("indirect buffer stores require linear byte bounds");
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} else if (descriptor.Stride() != (indexed ? 4u : 1u) || descriptor.SwizzleEnabled() ||
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descriptor.AddTid() || descriptor.OutOfBounds() != (indexed ? 0u : 3u)) {
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return SpecializationFail("indirect buffer stores require exact linear DWORD or byte bounds");
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}
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return true;
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}
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@@ -337,6 +337,21 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
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}
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keys.resize(key_count);
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std::iota(keys.begin(), keys.end(), 0u);
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} else if (!selector->byte_ranges.empty()) {
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if (material_value.dword_count != 2u) return false;
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const auto base = (uint64_t {material_value.dwords[1]} << 32u) | material_value.dwords[0];
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std::array<bool, 256> selected {};
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for (const auto [offset, size]: selector->byte_ranges) {
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if (size > MaxIndirectDescriptorProbes || ((offset | size) & 3u) != 0u) return false;
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keys.resize(size / 4u);
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if (!ReadScalarTable(base, UINT64_MAX, offset, runtime, keys)) return false;
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for (const auto word: keys)
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for (uint32_t shift = 0; shift < 32u; shift += 8u)
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selected[(word >> shift) & 255u] = true;
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}
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keys.clear();
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for (uint32_t key = 0; key < selected.size(); ++key)
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if (selected[key]) keys.push_back(key);
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} else if (!indirect.selector_first.IsEmpty()) {
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ShaderBufferResource material;
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uint32_t first = 0, count = 0;
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@@ -380,7 +395,7 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
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mask &= mask - 1u;
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}
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} else return false;
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if (selector != nullptr) {
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if (selector != nullptr && selector->byte_ranges.empty()) {
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std::ranges::sort(keys);
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keys.erase(std::unique(keys.begin(), keys.end()), keys.end());
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}
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@@ -1132,7 +1147,9 @@ bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime
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if (!MaterializeIndirectDescriptor(
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program, *source->indirect_descriptor, i, 4u, observed, clean, snapshot,
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snapshot.buffers, specialization.buffers, ShaderInfo::MaxBuffers,
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NormalizeIndirectStoreBuffer))
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[&](DescriptorValue& value) {
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return NormalizeIndirectStoreBuffer(value, source->indirect_descriptor->indexed_store);
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}))
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return false;
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}
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} else if (!evaluate(base.source, snapshot.buffers[i], base.written)) {
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@@ -909,7 +909,7 @@ private:
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const auto& b = *descriptor.indirect_descriptor;
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if (a.selector != b.selector || a.table_source != b.table_source ||
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a.table_offset != b.table_offset || a.table_immediate != b.table_immediate ||
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a.table_stride != b.table_stride ||
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a.table_stride != b.table_stride || a.indexed_store != b.indexed_store ||
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a.workgroup_axis != b.workgroup_axis || a.sources != b.sources ||
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!EquivalentValue(m_program, a.key_count, b.key_count) ||
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a.selector_first.IsEmpty() != b.selector_first.IsEmpty() ||
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@@ -1821,17 +1821,71 @@ private:
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return true;
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}
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|
||||
bool MatchPackedScalarKey(Value key, DescriptorSource::IndirectDescriptor& indirect) {
|
||||
const auto* mask = key.Resolve().TryInstruction();
|
||||
uint32_t bits = 0;
|
||||
if (mask == nullptr || mask->GetOpcode() != ValueOpcode::BitwiseAnd32 ||
|
||||
!ImmediateU32(mask->Arg(1), bits) || bits != 255u) return false;
|
||||
const auto* shift = mask->Arg(0).Resolve().TryInstruction();
|
||||
if (shift == nullptr || shift->GetOpcode() != ValueOpcode::ShiftRightLogical32 ||
|
||||
(PossibleU32Bits(shift->Arg(1)) & ~24u) != 0u) return false;
|
||||
DescriptorSource::IndirectDescriptor::SelectorRead selector;
|
||||
std::vector<const Inst*> pending {shift->Arg(0).Resolve().TryInstruction()};
|
||||
std::vector<const Inst*> visited;
|
||||
while (!pending.empty()) {
|
||||
const auto* read = pending.back();
|
||||
pending.pop_back();
|
||||
if (read == nullptr) return false;
|
||||
if (std::ranges::find(visited, read) != visited.end()) continue;
|
||||
visited.push_back(read);
|
||||
if (read->GetOpcode() == ValueOpcode::Phi) {
|
||||
for (size_t arm = 0; arm < read->NumArgs(); ++arm)
|
||||
pending.push_back(read->Arg(arm).Resolve().TryInstruction());
|
||||
continue;
|
||||
}
|
||||
uint32_t index = 0;
|
||||
const auto* memory = ScalarReadMemory(*read, index);
|
||||
DescriptorSource source;
|
||||
if (memory == nullptr || memory->kind != ResourceKind::ScalarAddress ||
|
||||
memory->offset > INT32_MAX || !MakeRuntimeTableSource(*read, source)) return false;
|
||||
const auto maximum = PossibleU32Bits(read->Arg(1)) & ~3u;
|
||||
const auto offset = memory->offset & ~3u;
|
||||
if (uint64_t {offset} + maximum + 4u > UINT32_MAX) return false;
|
||||
const auto source_index = InternSource(source);
|
||||
if (selector.source != UINT32_MAX && selector.source != source_index) return false;
|
||||
selector.source = source_index;
|
||||
selector.byte_ranges.emplace_back(offset, maximum + 4u);
|
||||
}
|
||||
if (selector.byte_ranges.empty()) return false;
|
||||
// Scalar reads align both offsets independently. Merge the possible read spans;
|
||||
// the GPU retains the actual byte selection and the host only discovers V#s.
|
||||
std::ranges::sort(selector.byte_ranges);
|
||||
for (size_t i = 1; i < selector.byte_ranges.size();) {
|
||||
auto& previous = selector.byte_ranges[i - 1u];
|
||||
const auto current = selector.byte_ranges[i];
|
||||
if (current.first > previous.first + previous.second) { ++i; continue; }
|
||||
previous.second = std::max(previous.second, current.first + current.second - previous.first);
|
||||
selector.byte_ranges.erase(selector.byte_ranges.begin() + i);
|
||||
}
|
||||
indirect.selector = std::move(selector);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryMakeIndirectBuffer(Inst& handle, const DescriptorSource& descriptor,
|
||||
IndirectDescriptorPlan& plan) {
|
||||
if (handle.GetOpcode() != ValueOpcode::GetBufferResource || handle.NumArgs() != 4u ||
|
||||
handle.Uses().empty()) return false;
|
||||
if (handle.Uses().front().user->GetOpcode() != ValueOpcode::StoreBufferU32) return false;
|
||||
const auto indexed = m_program.memory_info[handle.Uses().front().user->Flags<MemoryFlags>().index].idxen;
|
||||
for (const auto& use: handle.Uses()) {
|
||||
const auto& inst = *use.user;
|
||||
if (inst.GetOpcode() != ValueOpcode::StoreBufferU32) return false;
|
||||
const auto& memory = m_program.memory_info[inst.Flags<MemoryFlags>().index];
|
||||
uint32_t scalar = 1u;
|
||||
if (memory.kind != ResourceKind::Buffer || memory.typed || memory.formatted ||
|
||||
memory.idxen || !memory.offen || !ImmediateU32(inst.Arg(3), scalar) || scalar != 0u)
|
||||
memory.idxen != indexed || memory.offen == indexed ||
|
||||
(indexed && (memory.offset != 0u || inst.Arg(2).Resolve() != Value(0u))) ||
|
||||
!ImmediateU32(inst.Arg(3), scalar) || scalar != 0u)
|
||||
return false;
|
||||
}
|
||||
DescriptorSource table_source;
|
||||
@@ -1840,8 +1894,26 @@ private:
|
||||
uint32_t table_stride = 0;
|
||||
uint32_t table_immediate = 0;
|
||||
if (!MatchDescriptorTable(handle, descriptor, plan, table_source, key, table_offset,
|
||||
table_stride, table_immediate) || table_stride != 16u ||
|
||||
table_source.dword_count != 4u || table_offset != 0u || table_immediate != 0u) return false;
|
||||
table_stride, table_immediate) || table_stride != 16u) return false;
|
||||
DescriptorSource::IndirectDescriptor indirect;
|
||||
indirect.table_stride = table_stride;
|
||||
indirect.table_offset = table_offset;
|
||||
indirect.table_immediate = table_immediate;
|
||||
indirect.indexed_store = indexed;
|
||||
const auto finish = [&] {
|
||||
indirect.table_source = InternSource(table_source);
|
||||
DescriptorSource source;
|
||||
source.dword_count = 4u;
|
||||
source.dwords.fill(Value(0u));
|
||||
source.indirect_descriptor = std::move(indirect);
|
||||
plan.handle = &handle;
|
||||
plan.source = InternSource(source);
|
||||
plan.key = key;
|
||||
return true;
|
||||
};
|
||||
if (table_source.dword_count == 2u && MatchPackedScalarKey(key, indirect)) return finish();
|
||||
if (table_source.dword_count != 4u || table_offset != 0u || table_immediate != 0u || indexed)
|
||||
return false;
|
||||
const auto* lane_read = key.Resolve().TryInstruction();
|
||||
if (lane_read == nullptr || lane_read->GetOpcode() != ValueOpcode::ReadFirstLane)
|
||||
return false;
|
||||
@@ -1869,21 +1941,11 @@ private:
|
||||
!ImmediateU32(read->Arg(3), scalar) || scalar != 0u ||
|
||||
!EquivalentValue(m_program, selected->Arg(0), read->Arg(4))) return false;
|
||||
DescriptorSource material_source;
|
||||
DescriptorSource::IndirectDescriptor indirect;
|
||||
indirect.table_stride = table_stride;
|
||||
if (!MakeRuntimeTableSource(*read, material_source) ||
|
||||
!BoundedSelectedIndex(read->Arg(1), read->Arg(4), indirect)) return false;
|
||||
indirect.selector.emplace(DescriptorSource::IndirectDescriptor::SelectorRead{.source = InternSource(material_source),
|
||||
.offset = memory.offset + lane * 4u});
|
||||
indirect.table_source = InternSource(table_source);
|
||||
DescriptorSource source;
|
||||
source.dword_count = 4u;
|
||||
source.dwords.fill(Value(0u));
|
||||
source.indirect_descriptor = indirect;
|
||||
plan.handle = &handle;
|
||||
plan.source = InternSource(source);
|
||||
plan.key = key;
|
||||
return true;
|
||||
return finish();
|
||||
}
|
||||
|
||||
using SelectorBounds = std::span<const std::pair<const Inst*, uint32_t>>;
|
||||
|
||||
Reference in New Issue
Block a user