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shader: add V_CMPX_O_F32 opcode
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@@ -354,6 +354,7 @@ enum class Opcode {
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V_CMPX_GT_F32,
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V_CMPX_LG_F32,
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V_CMPX_GE_F32,
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V_CMPX_O_F32,
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V_CMPX_NGE_F32,
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V_CMPX_NLG_F32,
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V_CMPX_NGT_F32,
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