shader: implement V_SIN_F16 (#399)

Co-authored-by: nmzik <Nmzik@mail.ru>
This commit is contained in:
Mehmet Cambaz
2026-08-30 00:32:49 +03:00
committed by GitHub
parent 60a01817ce
commit ff61c1cecd
7 changed files with 99 additions and 15 deletions
+16
View File
@@ -4047,6 +4047,22 @@ void TestNewShaderDecoderArchitecture() {
!cos_f16.src0.absolute,
"decoder rejected the captured VOP1 SDWA V_COS_F16 instruction");
const uint32_t sin_f16_code[] = {0x7e08c0f9u, 0x00051504u};
Instruction sin_f16;
Check(DecodeInstruction(sin_f16_code, 0u, sin_f16, &error), error.c_str());
Check(sin_f16.family == Family::VOP1 &&
sin_f16.opcode == Opcode::V_SIN_F16 &&
sin_f16.word_count == 2u && sin_f16.src_count == 1u &&
sin_f16.dst.kind == OperandKind::Vgpr && sin_f16.dst.reg == 4u &&
sin_f16.dst.sdwa_sel == 5u &&
sin_f16.dst.sdwa_dst_unused == 2u && !sin_f16.dst.clamp &&
sin_f16.dst.omod == 0u &&
sin_f16.src0.kind == OperandKind::Vgpr &&
sin_f16.src0.reg == 4u && sin_f16.src0.sdwa_sel == 5u &&
!sin_f16.src0.sdwa_sext && !sin_f16.src0.negate &&
!sin_f16.src0.absolute,
"decoder rejected the VOP1 SDWA V_SIN_F16 instruction");
const uint32_t literal_code[] = {EncodeVop1(0x01, 2, 255u), 0x12345678u};
Instruction literal;
Check(DecodeInstruction(literal_code, 0u, literal, &error), error.c_str());