shader: remove second IR layer

This commit is contained in:
nmzik
2026-08-26 07:42:51 +02:00
parent e2c840cb23
commit ffa69d48de
49 changed files with 3691 additions and 6001 deletions
@@ -1,6 +1,6 @@
#pragma once
#include "graphics/shader/recompiler/ir/ValueProgram.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
namespace Libs::Graphics::ShaderRecompiler::IR {
@@ -8,6 +8,6 @@ struct ReadLaneStats {
uint32_t rewritten_reads = 0;
};
[[nodiscard]] ReadLaneStats EliminateReadLane(ValueProgram& program, uint32_t wave_size);
[[nodiscard]] ReadLaneStats EliminateReadLane(Program& program, uint32_t wave_size);
} // namespace Libs::Graphics::ShaderRecompiler::IR