shader: remove second IR layer

This commit is contained in:
nmzik
2026-08-26 07:42:51 +02:00
parent e2c840cb23
commit ffa69d48de
49 changed files with 3691 additions and 6001 deletions
-1
View File
@@ -84,7 +84,6 @@ struct ShaderVertexInputInfo {
ShaderBufferResource resources[RES_MAX];
ShaderVertexDestination resources_dst[RES_MAX];
int resource_fetch_components[RES_MAX] = {};
ShaderVertexInputBuffer buffers[RES_MAX];
ShaderStageRuntime stage;
int resources_num = 0;