Juan Pablo Farias
6aa3846fb2
feat: add an in-game performance panel ( #1090 )
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Add in-game performance panel
Co-authored-by: nmzik <Nmzik@mail.ru >
2026-10-17 14:47:51 +02:00
shadowbeat070
30a4673c60
libs: port entitlement requests and fixed-refresh VRR status
2026-10-16 00:16:01 +02:00
nmzik
e51de54ee4
add hdr display support
2026-10-11 20:29:32 +02:00
nmzik
5559cfcbb2
renderer: optimize tiling and reuse centralized image layouts
2026-10-10 03:27:13 +02:00
Senaxx
8ba2caf58a
videoout: WQHD detection and VRR peg/unpeg
2026-09-30 17:45:51 +04:00
Pcniado
bec67b7863
Fix HITMAN 3 boot, layered presentation, and socket imports ( #851 )
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* videoout: synchronize layered flips with premultiplied composition
* shader: support unsigned FFBH subword sources
* shader: apply cube-face result scaling
* shader: prune buffer reads proven out of bounds
* net: implement send and receive exports with shared socket handling
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Co-authored-by: nmzik <Nmzik@mail.ru >
2026-09-27 02:13:30 +04:00
Mac
a20fb7f9f8
agc: trace per-frame packet parameters only with graphics debug dump
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The per-frame ACB submit, indirect dispatch, reset-queue and patch-address
parameter dumps, and the flip-pending poll, are logged only with the graphics
debug dump, the way the DCB submit path already is. Otherwise they were about
7.5 MB of log a minute in the Spider-Man world.
2026-09-25 00:03:08 +04:00
nmzik
cce0cd950c
videoout: add RGB10A2 PQ buffer support
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Co-authored-by: Mac <me@itsmemac.com >
2026-09-24 20:46:04 +04:00
nmzik
732057b072
videoout: fix VRR status import signature
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Co-authored-by: Mac <me@itsmemac.com >
2026-09-24 20:46:04 +04:00
nmzik
2aa0a64f63
materialize compressed video-out DCC clears before flip
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PPSA27624
2026-09-23 22:50:51 +04:00
Louis
b5ba482fc2
Implement missing kernel and startup library imports ( #772 )
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* Implement missing kernel and startup library imports
* Remove chmod and test changes; guard vectored I/O size
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Co-authored-by: nmzik <Nmzik@mail.ru >
2026-09-23 15:57:42 +04:00
nmzik
61761b65f2
Honor PS5 title output-resolution detection permission
2026-09-22 11:11:36 +04:00
nmzik
5610976720
videoout: map buses to dense port slots before opening
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Inspired by https://github.com/KytyPS5/KytyPS5/pull/607
Co-authored-by: BlackCAT <52720489+psnwd@users.noreply.github.com >
2026-09-14 10:30:28 +04:00
nmzik
7c5473400e
config: simplify logging and profiler options. Change to Mailbox
2026-09-12 14:41:34 +04:00
nmzik
997ad60c50
system: keep error dialogs open until dismissed
2026-09-06 08:34:58 +04:00
nmzik
994271e2f6
renderdoc: start and stop captures on the present thread
2026-09-05 09:54:42 +04:00
nmzik
767d0b7da9
videoout: support PS5 auxiliary buses
2026-08-21 03:32:48 +02:00
nmzik
bac6bf65af
renderdoc: fix
2026-08-21 03:32:48 +02:00
nmzik
21aa7b66ce
graphics: replace raw GPU enum values with typed formats
2026-08-11 16:12:38 +02:00
nmzik
216c580d13
perf: limit high-resolution sleep busy-waiting
2026-08-07 17:44:55 +02:00
nmzik
389fd1e5be
refactor gpu: consolidate texture tile layout calculations
2026-08-06 20:03:42 +02:00
nmzik
cd19fa283f
Implement IME dialog overlay
2026-08-05 05:14:16 +02:00
nmzik
d8a4c83cc7
format src and tests with clang-format
2026-07-31 11:36:12 +02:00
nmzik
a6b61d7aa0
refactor(graphics): split renderer and recompiler into focused modules
2026-07-29 00:30:24 +02:00
nmzik
a20cf5d298
refactor renderer
2026-07-27 02:27:29 +02:00
nmzik
8a4600c5e9
graphics: fix initialization
2026-07-21 07:37:52 +02:00
nmzik
0a5f78c727
graphics: refactoring #2
2026-07-21 07:37:52 +02:00
nmzik
cbc11d2eaf
Refactor graphics #1
2026-07-19 00:54:31 +02:00
nmzik
587cb238f0
videoout minor fix
2026-07-18 11:00:36 +02:00
nmzik
601c82a031
format source files
2026-07-18 09:01:52 +02:00
nmzik
c21a4100c8
support 16-bit float video-out
2026-07-17 19:36:06 +02:00
nmzik
bf1ea80bd9
fix eop/flipping
2026-07-17 01:50:43 +02:00
nmzik
147188b143
Initial commit
2026-07-16 10:21:41 +02:00