nmzik
|
30fa9dddc5
|
renderer: respect buffer ownership in image downloads
|
2026-08-23 19:22:17 +02:00 |
|
nmzik
|
3c016bead1
|
renderer: defer texture destruction on unmap
|
2026-08-23 17:08:59 +02:00 |
|
nmzik
|
26c4168160
|
refactor(renderer): simplify buffer and texture cache ownership
|
2026-08-21 20:11:38 +02:00 |
|
nmzik
|
342fae06a6
|
graphics: name game Vulkan resources in debug dumps
|
2026-08-21 04:48:43 +02:00 |
|
nmzik
|
8021150ea2
|
graphics: preserve coherent layered depth layouts
|
2026-08-21 03:32:48 +02:00 |
|
nmzik
|
22bdafecbb
|
graphics: preserve raw D16 uint texture reads
|
2026-08-21 03:32:48 +02:00 |
|
nmzik
|
5ad7d0ebc2
|
graphics: grow undersized render target backings
|
2026-08-21 03:32:48 +02:00 |
|
nmzik
|
5d83ce82af
|
renderer: track and materialize deferred DCC clears
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
|
2026-08-18 19:10:36 +02:00 |
|
nmzik
|
c59a4565bc
|
renderer: simplify texture cache queries
Remove the duplicate texture page-overlap check and avoid shared-owner refcount traffic for already validated query candidates.
|
2026-08-18 03:53:45 +02:00 |
|
nmzik
|
ae4e695425
|
renderer: remove duplicate texture candidate checks
|
2026-08-18 03:53:45 +02:00 |
|
nmzik
|
6407add888
|
renderer: align texture overlap retirement
|
2026-08-18 03:53:45 +02:00 |
|
nmzik
|
395c34ecab
|
renderer: recreate insufficient texture cache matches
|
2026-08-18 03:53:45 +02:00 |
|
nmzik
|
1e8317159e
|
renderer: align maybe-dirty image handling
|
2026-08-18 03:53:45 +02:00 |
|
nmzik
|
4f1bc505cc
|
graphics: support depth-tiled color targets
|
2026-08-18 03:53:42 +02:00 |
|
nmzik
|
21aa7b66ce
|
graphics: replace raw GPU enum values with typed formats
|
2026-08-11 16:12:38 +02:00 |
|
nmzik
|
0cbae39e41
|
remove double locking. small perf boost
|
2026-08-06 23:23:28 +02:00 |
|
nmzik
|
389fd1e5be
|
refactor gpu: consolidate texture tile layout calculations
|
2026-08-06 20:03:42 +02:00 |
|
nmzik
|
9859b3e1d6
|
defer image refresh to final acquisition
|
2026-08-05 12:52:36 +02:00 |
|
nmzik
|
26f0c7b0bf
|
perf: reduce texture registration and lookup overhead
|
2026-08-03 08:18:05 +02:00 |
|
nmzik
|
f2ee98fe31
|
renderer: separate tiled and linear texture capacities
|
2026-08-03 00:35:02 +02:00 |
|
nmzik
|
207cef9602
|
renderer: report invalid texture upload layout
|
2026-08-03 00:35:02 +02:00 |
|
nmzik
|
59b8fad341
|
graphics: support 3D color render targets
|
2026-08-02 09:38:57 +02:00 |
|
nmzik
|
b877b4be9c
|
graphics: perf - batch GPU page watcher updates at 4 MiB granularity
|
2026-08-02 08:39:50 +02:00 |
|
nmzik
|
9da7fc5dd6
|
renderer: minor optimizations
|
2026-08-02 08:34:44 +02:00 |
|
nmzik
|
f830d6b2e4
|
renderer: remove legacy code left from refactoring
|
2026-07-31 23:13:48 +02:00 |
|
nmzik
|
2f5396c6a5
|
Rework guest memory tracking/virtual address space/direct and flexible memory (#135)
* Rework guest memory tracking
* add unknwon flag
* Fix macOS guest address-space reservation
|
2026-07-31 03:07:17 +02:00 |
|
nmzik
|
3965d41d36
|
texture_cache: fix exact-match reuse across different tile modes
|
2026-07-30 00:10:40 +02:00 |
|
nmzik
|
f6e01e5403
|
Optimize bulk memory invalidation (#124)
* Per page -> per range search (optimization)
|
2026-07-29 05:09:36 +02:00 |
|
nmzik
|
861729fc6c
|
Optimize texture cache tracking (#123)
Optimize texture cache page tracking
|
2026-07-29 03:37:09 +02:00 |
|
nmzik
|
a6b61d7aa0
|
refactor(graphics): split renderer and recompiler into focused modules
|
2026-07-29 00:30:24 +02:00 |
|