Commit Graph

752 Commits

Author SHA1 Message Date
nmzik 3b1a94707a shader: capture only memory-dependent resource predicates 2026-10-09 15:06:39 +00:00
nmzik 488c0acae9 shader: resolve writable descriptors selected by immutable branches 2026-10-09 15:06:39 +00:00
nmzik 4c8fc53a85 agc: support one-word NOP reservations and share packet sizing 2026-10-09 14:02:06 +02:00
nmzik 3ae5a9b70a agc: implement branch target patching and packet size queries 2026-10-09 13:01:19 +02:00
nmzik a31e2cd361 shader: BUFFER_LOAD_SHORT_D16_HI 2026-10-09 12:57:04 +02:00
nmzik 1bd282ec0a shader: BUFFER_LOAD_SHORT_D16 2026-10-09 12:57:04 +02:00
nmzik 1fc520cd62 shader: FLAT_STORE_DWORD 2026-10-09 12:57:04 +02:00
nmzik 7b9997baea shader: fold exact float class masks into native NaN predicates 2026-10-09 02:54:21 +02:00
nmzik 13e3ca314c shader: unpack buffer offsets from one load per packed word 2026-10-09 02:54:21 +02:00
nmzik b4853a0e08 shader: preserve export vectors instead of rebuilding scalar components 2026-10-09 02:54:21 +02:00
nmzik ee4dd90649 shader: emit native integer operations and remove signedness casts 2026-10-09 02:54:21 +02:00
nmzik 3df456675d shader: own control flow on IR blocks with direct targets 2026-10-09 01:59:41 +02:00
nmzik dbe5353f3a shader: eliminate retained SRT lookup aliases 2026-10-09 01:44:34 +02:00
nmzik e1ac893a0c shader: collect usage once and emit descriptor slots directly 2026-10-09 02:17:38 +04:00
nmzik 52dbc724f8 shader: store SPIR-V definitions directly in IR nodes 2026-10-09 01:40:41 +04:00
Mac 2f4b8a335d shader: allow SDWA byte destinations for bitwise VOP2 ops 2026-10-08 22:12:05 +04:00
nmzik b38b7454a6 Preserve vertex export locations for mixed pixel interpolation 2026-10-08 22:05:53 +04:00
nmzik b65dc12208 Track pad port ownership and reject duplicate opens 2026-10-08 21:58:53 +04:00
NeySlim 107d5f750a libNet: finish NpCommerce dialogs at open (#1166)
* libNet: finish NpCommerce dialogs at open

* libNet: complete NpCommerce dialog cancellation

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Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-08 19:31:47 +04:00
nmzik aa3b2cd57f Implement AGC async rewind imports 2026-10-08 17:43:02 +04:00
Jetsku 3c62359e05 Fix/trigger effect state (#1132)
* Pad: report the adaptive trigger state instead of always 0

scePadGetTriggerEffectState returned 0 for both triggers. Games that wait for
the state of the trigger effect they set before acting on L2/R2 never saw it
change; in Astro Bot, L2/R2 actions such as punches did nothing in some levels.

The state now follows from the game's last effect per trigger (already kept
for the DualSense output) and the trigger's travel, 0..255 over the effect's
ten positions: feedback no force / pushing, weapon not / almost / fully
pressed, vibration not firing / firing, with the values 1..7 that duaLib
(WujekFoliarz/duaLib) reads from a DualSense input report. SDL does not expose
that report, so this is an approximation; it also works with other pads and
the keyboard, where a digital L2/R2 is full travel. The trigger intensity
setting changes only the output, not the reported state.

Tested in Astro Bot (PPSA21567 1.018) by a player in the levels where the
triggers did nothing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* tests: controller_settings covers scePadGetTriggerEffectState

Feedback, weapon and vibration states across the trigger travel, a trigger without an effect, a masked update keeping the other trigger's effect, and the intensity setting leaving the reported state unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pad: a feedback trigger reports pushing only while it is pressed

A feedback effect from position 0 reported FEEDBACK_IS_PUSHING on an untouched trigger, so a game waiting for the change from no force to pushing never saw it. In Astro's Playroom the gacha capsules did not break on R2. Feedback states (modes 1, 4, 5) now need some travel (>= 8 of 255). Tested in Astro's Playroom (PPSA01325): the capsules break on R2 again.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pad: a vibration trigger reports firing only while it is pressed

A vibration effect from position 0 reported VIBRATION_IS_FIRING on an untouched trigger; in Astro's Playroom the gun fired by itself. Vibration states (modes 3 and 6) now need some travel, as the feedback states do. Tested in Astro's Playroom.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pad: reject invalid handles in scePadGetTriggerEffectState; test the remaining effect modes

scePadGetTriggerEffectState ignored its handle and returned pad 1's state for any handle. It now returns
SCE_PAD_ERROR_INVALID_HANDLE (0x80920003) for handles other than 1, like the other pad queries in libPad.cpp
and duaLib.

controller_settings now also covers multiple-position feedback (mode 4: pushes only at positions with a
strength), slope feedback (mode 5: pushes from its start position, not on an untouched trigger) and
multiple-position vibration (mode 6: fires only at positions with an amplitude and a frequency).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pad: scePadGetTriggerEffectState returns libScePad's invalid-argument code

A null state returned 0x80960005, which is SCE_USER_SERVICE_ERROR_INVALID_ARGUMENT,
not a pad error; libScePad's code is SCE_PAD_ERROR_INVALID_ARG (0x80920001), as
scePadSetTriggerEffect returns. The call now lives with the other pad calls in
controller.cpp so controller_settings tests its handle and argument checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pad: correct trigger effect state reporting

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-08 16:00:17 +04:00
nmzik 62643c3424 system service: deliver initial AppContent entitlement updates through shared queue 2026-10-08 15:53:14 +04:00
nmzik 210d4dcd99 sysmodule: track shared module load references and unloaded status 2026-10-08 15:52:18 +04:00
nmzik 5a8808086a ampr: honor shared counter waits and completion writes 2026-10-08 03:36:59 +04:00
nmzik 861dd76d7f net: accept sufficient Ethernet address output buffers 2026-10-08 03:36:59 +04:00
Henrique Reis Neves de62664908 kernel: report /dev/random and /dev/urandom as character devices (#1140)
kernel: report entropy sources as character devices

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-08 03:35:58 +04:00
Nawid3333 34f6fd1f5f tests: cover the untested 16-bit integer ALU opcodes (#1151)
* tests: cover the 16-bit integer VOPC compares

V_CMP_{EQ,LE,GT,NE}_I16 and V_CMP_{EQ,LE,GT,NE,GE}_U16 decode and translate but
no test exercised them. VectorCompareI16U16Ops compares low halves that
differ in sign interpretation (0x8000 vs 0x7fff) with both the signed and the
unsigned opcodes, and uses operands whose high halves differ to check that only
the low 16 bits are compared. It runs in the default list and with
--int16-compare-only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* tests: cover the 16-bit integer VOP3 ALU ops

V_SUB_NC_U16, V_ADD_NC_I16, V_ASHRREV_I16, V_MAX_U16 and V_MIN_U16 decode and
translate but no test exercised them. Vop3Int16Ops checks wraparound without
clamp, the shift amount taken from the low four bits of src0, unsigned
ordering for max/min on 0x8000 vs 0x7fff, that the high halves of the sources
are ignored and that the high half of the destination is preserved. It runs in
the default list and with --int16-alu-only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* tests: cover the packed 16-bit integer VOP3P ops

V_PK_MAD_I16, V_PK_MAD_U16, V_PK_MUL_LO_U16, V_PK_ADD_I16, V_PK_SUB_U16,
V_PK_LSHLREV_B16, V_PK_LSHRREV_B16, V_PK_ASHRREV_I16, V_PK_MIN_I16, V_PK_MAX_U16
and V_PK_MIN_U16 decode and translate but no test exercised them. Vop3pInt16Ops
runs each on both halves with the default half selection: wraparound without
clamp, shift amounts from the low four bits of each src0 half, and min/max on
0x8000 vs 0x0001 so signed and unsigned ordering give different results. It
runs in the default list and with --int16-alu-only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:31:46 +04:00
nmzik 420bb51d6c fix regression 9f83fd5f0c 2026-10-08 02:42:14 +04:00
nmzik c86c8b4d93 audio: mix AudioOut2 objects and apply port gains
Co-authored-by: chenxiao07 <chenxiao07@gmail.com>
2026-10-08 01:47:34 +04:00
chenxiao07 e43aadf75f ampr: assign unique IDs to resolved file paths 2026-10-08 01:18:40 +04:00
shadowbeat070 9f25e3c23e shader: support partial SDWA multiply and byte-source moves 2026-10-08 01:10:49 +04:00
shadowbeat070 7881c69a54 shader: decode v_cmp_class_f16 2026-10-08 01:10:49 +04:00
shadowbeat070 9e666e4dd2 shader: support scalar byte sign extension 2026-10-08 01:10:49 +04:00
Nawid3333 c3a12397b0 tests: use function pointers in the concurrent backing read pairs (#1163)
TestConcurrentBackingReads (7e011fa5) builds its reader pairs with
std::pair {TryReadBacking, TryReadSparseBacking}. Class template argument
deduction then also considers pair's const T1& / const T2& constructors, which
deduce function types, and libstdc++ and libc++ reject a pair member of
function type ("data member instantiated with function type"), so
virtual_memory_allocation_tests no longer compiles on Linux and macOS. MSVC's
library accepts it, which is why Windows still builds.

Take the functions' addresses so the pairs hold function pointers.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 00:56:44 +04:00
nmzik 45b6d2c597 memory: copy sparse backing in one traversal 2026-10-07 23:17:53 +04:00
nmzik 7e011fa565 memory: allow concurrent backing reads 2026-10-07 23:10:14 +04:00
nmzik 4d10ea17a0 graphics: streamline staging-buffer writes 2026-10-07 22:48:42 +04:00
nmzik 006875ed4f graphics: pause memory-tracking spin loops 2026-10-07 22:47:50 +04:00
nmzik a87889f032 graphics: process upload regions in one traversal 2026-10-07 22:47:50 +04:00
nmzik 9c79d9d298 memory: flatten direct and batch mapping paths 2026-10-07 22:47:50 +04:00
nmzik c30ac7c904 memory: avoid redundant Windows view protection 2026-10-07 22:47:50 +04:00
nmzik 038d2257de tests: enable image aliasing coverage on Linux 2026-10-07 21:35:28 +04:00
nmzik 470669c677 graphics: make raw image synchronization an opt-in setting 2026-10-07 21:17:35 +04:00
Claxten dd754065d8 graphics: preserve full tiled array backing in image-to-buffer copies 2026-10-07 21:17:35 +04:00
Claxten 743fdc6990 graphics: synchronize raw storage reads with GPU image aliases 2026-10-07 21:17:35 +04:00
Claxten 9f83fd5f0c graphics: apply indirect draw offsets to guest user SGPRs 2026-10-07 21:17:35 +04:00
Claxten 5297abb7ac shader: run non-amplifying NGG programs in mesh workgroups 2026-10-07 21:17:35 +04:00
Claxten a8beac190f shader: evaluate scalar branch decisions across the complete guest wave 2026-10-07 21:17:35 +04:00
Claxten b96871e2bf shader: unpack compressed SNORM16 color exports as normalized signed values 2026-10-07 21:17:35 +04:00
Claxten 21a1346e27 graphics: route compact color exports through CB_SHADER_MASK 2026-10-07 21:17:35 +04:00