nmzik
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bcf13e101e
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shader: validate texture mip ranges and channel selectors
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2026-10-15 22:28:01 +02:00 |
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frans
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bd611bfe15
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Honor explicit gather LOD with shared image mip selection
Co-authored-by: YuhiAida <21134775+YuhiAida@users.noreply.github.com>
Co-authored-by: BlackCAT <52720489+psnwd@users.noreply.github.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
Co-authored-by: Senaxx <michelbeld@gmail.com>
Co-authored-by: Mac <me@itsmemac.com>
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
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2026-10-03 14:19:33 +04:00 |
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nmzik
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44ba657573
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renderer: validate depth swizzles by available channels
Co-authored-by: Mac <me@itsmemac.com>
Co-authored-by: Senaxx <michelbeld@gmail.com>
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
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2026-10-02 00:51:15 +04:00 |
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nmzik
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b5b4c06179
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textures: share depth comparison view geometry
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2026-09-06 20:18:31 +04:00 |
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nmzik
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d5b19850fb
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render: clean up texture transfers and compute fills
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2026-09-05 13:20:52 +04:00 |
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nmzik
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86e3c90e32
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shader: simplify image resource semantics
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2026-09-02 15:45:15 +02:00 |
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nmzik
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894bc7de3c
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shader: support signed sampled images
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2026-09-02 15:39:30 +02:00 |
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nmzik
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c759236ccb
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renderer: support depth-compatible uint image views
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2026-08-18 03:53:44 +02:00 |
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Senaxx
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980d89f739
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graphics: support dynamic storage mip writes
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2026-08-18 03:53:43 +02:00 |
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nmzik
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68be13345a
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fix(shader): support multisampled depth image loads
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2026-07-31 11:36:12 +02:00 |
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nmzik
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b9ae2537ef
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renderer: broaden compatibility
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2026-07-29 18:47:26 +02:00 |
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nmzik
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0b9edaa721
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graphics: broaden storage image atomic compatibility
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2026-07-29 18:47:24 +02:00 |
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nmzik
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a6b61d7aa0
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refactor(graphics): split renderer and recompiler into focused modules
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2026-07-29 00:30:24 +02:00 |
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