nmzik
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846002c5eb
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shader: fix invalid texture descriptors and add missing format
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2026-07-31 17:30:31 +02:00 |
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nmzik
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d8a4c83cc7
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format src and tests with clang-format
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2026-07-31 11:36:12 +02:00 |
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nmzik
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68be13345a
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fix(shader): support multisampled depth image loads
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2026-07-31 11:36:12 +02:00 |
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nmzik
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167da0abe0
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shader: fix readlane/writelane for inactive host lanes
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2026-07-31 11:36:12 +02:00 |
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Nikos
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3b75a5659a
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shader: specialize cube image descriptors (#134)
* shader: specialize cube image descriptors
Track whether image descriptors refer to cube maps during resource specialization, and apply the coordinate offset conversion when sampling cube maps as 2D image arrays in SPIR-V emission.
* shader: fix cube array coordinate lowering
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Co-authored-by: nmzik <Nmzik@mail.ru>
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2026-07-31 03:59:10 +02:00 |
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nmzik
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832bc84100
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fix(shader): stabilize scalar provenance phis in cyclic CFGs
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2026-07-29 21:05:24 +02:00 |
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nmzik
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a6b61d7aa0
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refactor(graphics): split renderer and recompiler into focused modules
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2026-07-29 00:30:24 +02:00 |
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